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Messages - Cocheese
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Pixel Art / Re: Feedback on Beginner RPG Assets
« on: May 16, 2020, 08:13:34 pm »
First off, thank you so much for giving such an in-depth critique! Your explanations were crystal-clear and devoid of any jargon, which from a beginner's perspective is super appreciated.

Anyways, I tried to give the room another crack with your advice in mind.
I feel like the biggest difficulty I'm running into now is balancing my global light source (which, in theory is supposed to be in the upper-left) and local one (the window), leaving the panel's/television's shadows in particular very jarring. I've experimented a lot with those and not really gotten anything satisfying so far. I'm quite inexperienced so if this is more of an art fundamentals thing and less pixel-specific don't be afraid to tell me! I don't want to be wasting anyone's time demanding them to instruct me on basic artistic principles.

I think I understand the reflection business, minus the television, but if they're super off and i'm just unaware here's a sprite of the bed for ease of editing.

Thanks again!

Pixel Art / Feedback on Beginner RPG Assets
« on: May 14, 2020, 05:37:32 pm »

I was wondering if you guys could give me any critique/advice on a scene/room from a project I'm making.
The character sprite uses the one from Yume Nikki as a base to give credit where it belongs. (horribly unoriginal, I know.)

I feel like I've refined it to the point that my limited knowledge can take me for now but I still can't help but feel like something is "missing," or "off" about it, so I apologize for the lack of a specific question.


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