Here's a quick NPA edit, I didn't have time to properly pixel it but the general ideas should still come across.
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Basically there's big issues with volumes and hues. You're trying too hard to preserve the lineart, so in the colring there's very little flow in terms of light/dark, everything is very washed out and consequently the only thing that jumps out are the outlines. Balance and flow are something that should be present in the value and hue of the piece as well as the general composition.
Positive and negative space are present in your lineart but you've colored it in such a way that there is none, it's all very flat. If you were to take out the linework this piece would be nearly indecipherable. Hue and value can and should be used to help communicate the space that you are trying to portray. After the initial sketch I believe this is the most important step in any finished work and should really be taken care of first, before you even start thinking about detailing. Look how much the picture pops when you add a bit of variety, without making any drastic changes to your character design.