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Messages - SirAndres
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Pixel Art / Re: Castle Wall
« on: September 18, 2020, 01:22:59 pm »
Hi! The first thing I notice is that the clouds look a bit "pointy". I see as if you wanted to shape the sky, when it would only have to be a full background.

General Discussion / Re: Has anyone heard of "Eiyuden Chronicle"?
« on: September 06, 2020, 12:56:32 am »
Totally the same! Unfortunately I could not be in the event for the last 24 hours, but I saw how skyrocket? the goals to the limit! I can't believe they're even putting out an "Companion Game" to lighten the wait.

General Discussion / Re: Has anyone heard of "Eiyuden Chronicle"?
« on: August 09, 2020, 04:04:50 pm »
Here I put the link for you to see it!

Little by little it is growing and they already have mini-games of fishing, cooking and detective plot planned!

General Discussion / Has anyone heard of "Eiyuden Chronicle"?
« on: August 02, 2020, 09:39:05 pm »
Hi! I do not know if this post goes here or if someone is interested, I apologize if it is wrong, but ...
Has anyone seen the Kickstarted of "Eiyuden Chronicle" ?? The game designed by the original creators of the Suikoden saga!
They're the reason I fell in love with pixelart in the first place, and the game promises to be just as great.
What little they showed brought me an incomparable nostalgia for my childhood.
I can't wait for them to complete the project!

Pixel Art / Re: I might turn this into my official spriting thread.
« on: June 17, 2020, 11:13:30 pm »
Hello! Here is a rookie partner in the group.
First of all, if you use the "Insert image" option of the forum, it helps a lot so that people can see the image to give you more interesting feedback (It is easier to see) Having said that, what would you like other users to judge? Because I can't understand very well what you need (I use a translator because I don't know much English, so I may be missing it because of that)

In my case, as I am learning recently, I try to focus on the Outline of the pieces and ask specifically for feedback on that, in order to improve myself.

I took the audacity to try to improve the readability of the piece.

Pixel Art / Re: Ancient rock
« on: May 21, 2020, 07:33:47 pm »
I can't find a way to attach the picture to the post so here is a link instead... Sorry !
Personally, I found that the best way to do it is to upload the image to and then use the Direct link that it provides, within the "Insert Image" option.

Can you tell me the reason why you did this? You've done a good job of repairing the area after the operation, but I can still see some damage in there. I wonder if there's a way to get a similar effect without having to do something quite as drastic? (I suspect the best way is to 'get it right before putting in details' but that's crazy talk.) I need to know what you were aiming for.
Well, it is a matter of taste jajaja I found it very spiky so I wanted to lower it a little, but not so much that it loses your style and details.
Your next sample looks so much better! Using several minor cracks instead of a long one gives it the same personality but much better visually.

Pixel Art / Re: Ancient rock
« on: May 20, 2020, 02:37:49 pm »
Perfesto! It was not to hang on to a strict definition, but to know what was the "style" of rock you were looking for. Anyway, I'm not going to say that I "like" the result of what I did, but maybe the idea can help you.

Using Aseprite, the first thing I did was grab the top and turn it a couple of degrees to the left, and try to redraw the original details, but it was still a bit jaggy.
The second was to tone down the bottom and mark that crack to make it stand out.
Finally, I tried to give a shading between both sides of the rock, to try to achieve a more natural curved union, and not a hard straight line.
I hope some of those ideas can help you! I tried to use all the advice you gave me and what I learned in my attempts.

Pixel Art / Re: Ancient rock
« on: May 19, 2020, 07:36:16 pm »
Hi Chonky! When you say "craggy", did you mean something like the Rock of Gibraltar or a quarry? (I use the Google translator, and part of the context sometimes gets lost in the translation)

Pixel Art / [WIP] Practice from reference
« on: May 11, 2020, 10:25:28 pm »
Hello people!
For some time I did not post, due to quarantine and work problems.
A classmate from my Kung Fu classes made a drawing of our advanced practitioners and Teacher, which I decided to give a little more life. At the moment, I have nothing but the Lineart and I would like to know what you think.

This is the reference (I know it has poor quality)

These are my Lineart

PS: Beards are a nightmare!

Pixel Art / Re: My first attempt at pixel art
« on: April 20, 2020, 05:26:53 pm »
Following the advice you both gave me, i tried to find a couple of tutorials and guides to shade some basic shapes.

I tried to give a different shadow format to each angle of light to see which one was the best. What do you think?

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