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Messages - Razz
Pages: 1 ... 10 11 [12] 13

111
Pixel Art / Re: Happy B-day! You're a big boy now, Evan.
« on: September 30, 2005, 01:20:49 am »
I really like this piece. The colours are great.
But, you need to work on your AA. Remember, the longer the angles, the longer the AA should be.

112
Pixel Art / Re: Buncha Stuff.
« on: September 20, 2005, 04:11:59 am »
I think the scribbles are also more consistent with the outburst in the top, right corner too. And I just like the stylistic choice for the background. I should do more little "mock up" type things.

113
Pixel Art / Re: Buncha Stuff.
« on: September 20, 2005, 12:40:13 am »
Well, I fixed up the scribbles a bit and I also attempted to dither a bit, and these are the results:


I didn't finish the dithering because I really suck at it and it wasn't turning out well anyway. I might do more work on it, probably depending on the feedback or other circumstances.

114
Pixel Art / Re: Buncha Stuff.
« on: September 19, 2005, 06:51:10 pm »
Wow guys, really, thanks for the comments. ;D
Helm: It's not necessarily "dithered," it's more of a scribbling, but it seems to blend them nice anyway. And I kinda like the feel of it.


EDIT: I would love to make a game with this, but I lack two things:
-Programming knowledge.
-Commitment.

115
Pixel Art / Re: Buncha Stuff.
« on: September 19, 2005, 05:14:16 am »
garsh: You are right, and you are right. Thus this:

Does it look better?

Xion Knight: Heheh, thanks man. Yeah, it would be cool to make it into some sorta game.
And yes, it's a cross in the sky.

116
General Discussion / Re: what is the best tool for pixelation?
« on: September 19, 2005, 12:18:43 am »
IDraw3 is a great, great program. It's a bit less "complex" than Graphics Gale, but a bit more "complex" than MS Paint. It's comfortabley simple and pretty much better than MS Paint in every way. :)

117
Pixel Art / Re: a happy looking kid
« on: September 18, 2005, 11:18:18 pm »
I would suggest to try dithering the shades and AA the eye and mouth, I made a small edit to show what I mean:
That's not AA that you added. That's pillow shading, and a big no-no at that.
Seal, I noticed that you put AA/Selout around the face, but it's really too dark to make much difference, especially with three shades that are all so similar. I also see some "AA" around the eye, but the colour you're using to for the AA is way too light.

118
Pixel Art / Re: Miss Llamerica :O
« on: September 18, 2005, 09:53:06 pm »
@Razz: The AA on those parts might look a bit "weird" but without it, those parts look pointy and unnatural (...not that a llama standing on two legs is anything natural though)
Well, I meant that the AA made some parts look a bit pointy and unnatural and you could ease into it a little more.

119
Challenges & Activities / Re: The Retro RPG Challenge 2
« on: September 18, 2005, 04:00:06 am »
Here are the enemies:

Demi

Pisspudle

Rawrasaur

Stargrief
Hero:

Effect:

120
Pixel Art / Re: Buncha Stuff.
« on: September 17, 2005, 08:28:25 pm »
Haha, thanks all. I appreciate it.
And I was joking about the "art" one being my favourite. =P I don't think it even classifies as art.
About the big one, there really isn't anything to explain. I just kinda drew what was coming to my mind at the time and ended up with that. I named it "It Doesn't Matter Where You've Been Before On A Night Like This," if that helps any, haha.

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