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Messages - Rosse
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(3) done!

Pixel Art / Re: Fighting Sprite
« on: April 14, 2009, 06:01:13 am »
Ok, I messed with what I liked about your edit, and came up with this, but now he looks off center.
Just move his upper part of the body, I did this too in my edit (I used this second frame as base for my edit)

Pixel Art / Re: Fighting Sprite
« on: April 13, 2009, 03:00:16 pm »
Nice sprite you made there, bonofthedead!
You said you like her fists, but for the sake of the whole, you must "kill your darlings". The fist position didn't make any sense to me and the stance looked very instable. I tried to adress these things in my edit.  I think your stance is okay, but gives a different statement. It's up to you what you prefere.
Colorwise, your selection was very dull imho. I tried to choose more appealing (to me) colors. The red/orange shirt gives a nice contrast with the green pants (nice detail on the knee btw) and the shirt colors can be used to AA the skin colors.
Two other things which buged me were the ears and highlight on the hair. I haven't done any ear studies yet, so mine are mostly nonsense, but I hope I can show a direction where you could go. The hair is mostly manga-style shading, so ignore it if you wish. I tried some different shadings, but this worked the best in the end.
Oh, and it's a girl right? So I tried to hightlight her breasts, hips and crotch a bit.

yours - mine:

Keep pushing!

Pixel Art Feature Chest / Re: 'Lil Demon
« on: March 07, 2009, 11:17:10 am »
Hello FishyBoy, welcome to pixelation. I hope you have a good stay here and learn much (and we learn from you!). I like your little fellow there but I think you don't push the concept enough. I think that is because you think too much of the pixels while pixeling. If you ask me, when doing pixelart you must not think about pixels at all. Please let me elaborate.

When you do pixelart, you should have an idea which is medium independent (in this case pixelart). That means, the idea has a infinite resolution and a infinite amount of colors. This image exists just in your brain. When doing pixelart, you can think of downsampling and colorquantisize your idea to match a specific restriction (technically speaking). In the following example I have a vague idea and want to make a pixelart with a resolution of 32x48px and 8 colors. Now, when pixeling, I always have the idea in mind (higher resolution than the actual pixelart) and adjust the pixels to match the idea as close as possible. Think of a grid layed over a highers picture and fill the cell with the closest possible color from your palette.
Without thinking in higher resolution than your actual workpiece you just shift around giant, full-opaque squares in the hope to generate a nice looking image. That is also the reason why a good pixelartist must have decent traditional skills (e.g. anatomy, perspective). In pixelart, all these things are the same (more or less) and you just use some techniques (e.g. color-conservation, antialiasing, dither, special outline-treatment) to resample/colorquantisize your highresolution idea.

In your case I encourage you to stop for a second and think about what you want to display at another resolution. Make some pencil drawings or simple paintings to explore the color spaces. At this stage I think simply shifting pixels and colors around won't make the piece much better. The problem is at a higher resolution than your acual pixelpiece imho.

yours - edit

Pixel Art / Re: Dump of recent stuff
« on: February 22, 2009, 02:41:15 pm »
Great dump, ptoing! No wonder the robot pic took this long. Really bad for all those "non-indexed colors program" users who miss all the great stuff in this pic. Your collab with miascugh is probably one of my favorites so far, amazing colors! Thanks for sharing, your stuff is always very inspiring!

The only crit I have is for the two pinky-challenge pieces. I know they are finished, but for the future it's maybe interesting. While watching the progress animations there is a point where I think you are overdoing the details. While in the beginning the images are quite clear (in form and 3D-space), they are getting flat and noisy in the end imho. Maybe it's a matter of taste and I don't know what impression you intended, thus giving you an advice is a bit difficult. Maybe you should keep some surfaces clean to let them be read more easily? Or maybe have more focus in the picture through having more details in one place and lesser in others? I hope this makes sense.

Good idea, good palette. The main problem is the not very exciting composition I think. I tried to remake your image with a more interesting composition and perspective


* use a long canvas and not square (I know max. 200x200, but use height=200, width<200)
* use a more interesting composition
* use a more plastic perspective on the face (not straight side view)
* use the shades to sculpt the forms
* don't go for a win, just have fun

2D & 3D / Re: Official OT-Creativity Thread 2
« on: January 09, 2009, 06:47:27 am »
ptoing, did you use acrylics, watercolors, colored pencils (shading on the head) and a black permanent marker? Just browsed your blog, ink instead of magic marker ;)

I think that mixed media works great with your style. I'd like to see a small compilation of all of your characters, that must be a whole universum by now :) This little fellow here could be U-Head's small brother O-Head (before and after knocked the head on the table ;) )

General Discussion / Re: Official Off-Topic Thread
« on: January 01, 2009, 07:26:22 am »
Happy new year followers of the way of the pixel, may those find new inspiration and bravery in the new year whose strength is to small to find it every new day.

Pixel Art / Re: Take a hit.
« on: December 29, 2008, 10:24:19 am »
The shape (silhouette, drawing, 2D) is okay, but it lacks in form (volume, 3D). Colors are not important in this step, just values. Try to block in the volumes (sculpt the form!) first with grayscale and then add fancy colors. Texture is okay but only if it doesn't distract from the actual form.

Archived Activities / Re: Secret Santa 2008!
« on: December 24, 2008, 07:54:29 pm »
Thanks to JJ Naas, Nausicaa is a character which you can only fall in love with, she's so adorable, so thanks a lot for this gift!

Thanks to Panda who made this whole thing possible year after year, and I'm sure it's a lot of work. I really appreciate it!

And of course thanks to all the other participants which showed big effort to make others happy!

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