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Messages - Rosse
Pages: 1 2 [3] 4 5 ... 19

21
Pixel Art / Re: Advance Wars
« on: December 22, 2009, 06:56:13 am »
I like the blocky original more than the newer version. I have nothing against more interesting / complex forms, but currently you overshaded the edges that it looks more like plastic than metal. Use harder edges. The entrance on the top of the tank is better in the newer version, tho.

I like your small tanks. I don't remember the original very well, but I tried an edit to show how I would translate the bigger version. I altered some stuff which I don't remember, but basically I just tried to make the whole thing more boxy. I toned down some AA, removed outer AA, flattened areas, remade the barrel, straightened some edges, added a detail to the wheels to show some movement and removed all internal, black lines [edit: I like the idea with breaking the outline at the bottom, like really squeezing the tank into the ground]. I didn't remake the entrence on the top, because first I thought it was an eye (kind of an emblem), but I would alter that too. One last thing: Don't change the shading of the bumping parts in each frame, I think it doesn't look right - imho. Well, just look at edit. I hope I could help you a bit. Have phun!


22
General Discussion / Re: What are other places like this?
« on: December 12, 2009, 03:26:55 pm »
metal slug right?

Yup, once tasted, you're never going to forget the taste of sweet pixelart - just like pixelation.

@junkboy, punaji's back? I think I'll never get that community. As unbelievable creative it is, as unstable it seems. Going to browse it daily again, thanks for posting  :-[

23
General Discussion / Re: What are other places like this?
« on: December 12, 2009, 12:09:47 pm »
My only encounter with the team of crack lawyers was when those suspicious men reminded me on the contract after not logging in enough the second week after joining pixelation. Even after that long time I have sometimes nightmares about that important looking guy with his rough bodyguards.

24
General Discussion / Re: What are other places like this?
« on: December 08, 2009, 10:35:05 am »
I have heard the "team of crack lawyers" are very strict in this matter, better not defy them. Are you sure you have read the small print?

So concerning your question, I think there's no other place like this. Even pixeljoint isn't this strict.

25
Pixel Art / Re: Palette improvements
« on: December 08, 2009, 09:17:46 am »
A palette isn't good or bad by itself, it's about the message the palette should convey. One thing to consider is, that you have sculpted your picture (with pixels) with a straight ramp, value-wise. This means, regardless of what colors/hues you use, if you don't want to alter your pixelplacement your lighting is set. So you're free to use whatever color you want and the picture should be readable, at least form-wise. It's all about what you want to convey: Mood, Material,...

Your shading looks a bit like it's a reflective material, like metal. First I tried to make a gold-version. I looked at some references in the internet and tried to reproduce what I saw (in my case tutanchamun). After I finished the coloring, I checked if the form reads well, by converting all colors to grayscale (looking if I have too similar colors value-wise, too).

Next I wanted to make something more atmospheric, like a mad scientist. There I tried to use some unhealthy colors (checked after finishing by converting the colors to grayscale). And it works too.



Yours works too, form-wise. But I don't know exactly what you want to say, it's not very atmospheric. Imagine some situation your in and look up some reference and change the colors according your feelings to increase the impact on the viewer.

[edit]

Here's another version. Maybe a bit more like your initial intention:


26
General Discussion / Re: I am looking for Joshua Astorian.
« on: December 06, 2009, 05:56:25 pm »
The following quote is from an interview with Feng Zhu, which I think fits the current topic:
Quote
Is there any way to stand out from the rest besides being good?
Being good is 90% of it. The other 10% is your personality and business sense. Nobody wants to work with someone who has a bad attitude or awkward. [...]

I know nothing from Josh apart from his pictures, which I really like. But to successfully work as an artist, you must have a professional attitude. Once you gain mistrust in the internet, it's hard to rehabilitate. Bad cookie, that's the internet for you.
But don't let your head down. By the words of someone I really admire: "It's not the obstacle, but your reaction to it. It's up to you if you use your obstacles as stepping stones to your dream or stumbling blocks. There is no such thing as failure until you admit so yourself."


On the other side, as an employer you have your own responsibilities. Do some serious research before you hire a new artist. Blaming the employee in the internet is imho not very professional either. Try to solve the problem on a direct level and don't display your anger on the internet. Cookies might taste bad. For your self-gratification: In google, this thread appears above Josh's own website.

27
Pixel Art / Re: Warhammer Space marine 16 x 16
« on: December 05, 2009, 03:05:47 pm »


I tried to make my own sprite from scratch. I'm not sure if it succeeded, so here the points I tried to consider:

* Silhouette: In your reference the ultramarine is divided in two parts: upper and lower part. The upper part is mainly one big closed shape and the lower parts contains two legs (skinny thights and thick feet). Yours is not seperated enough, just one big blob instead of one with two legs (mostly because of the black shadow).

* Details vs. Flat areas: Your version lacks in simplicity. Often the pixel are obscure, it's unclear if it's a detail or a shading of a otherwise flat area.

If you are unsure what I did, please ask, I'll try to elaborate.

28
General Discussion / Re: Official Off-Topic Thread
« on: December 01, 2009, 08:41:31 pm »


 !yus!

29
Archived Activities / Re: Secret Santa 09 Signup!
« on: November 16, 2009, 12:36:40 pm »
First, count me in! And I think C3 looks nice enough.
Second, that new banner made my really laugh. Great work!

Things I like? Well, I utmost adore Miyazaki Hayao (as a human being, artist and director). I really enjoy good made animation but I mostly dislike popular anime series (mostly technical-wise. The story is based on a manga, so that's a different story). I think I have a soft spot for atmospheric skies and landscapes (because of Shinkai Makoto, google him!!!) and lately I enjoy observing little details in every day life. I really like digging into something, reading the same thing or looking the same movies over and over again and I dislike stuff which I can't enjoy multiple times - I think :) I'm really impressed by hardworkers and often grumble over lazy people (and myself).

30
Archived Activities / Re: HEXQUISITE CORPSE COLLAB II - DONE!
« on: November 09, 2009, 08:50:34 am »
 :y:

This is incredible in so many ways... perfect example of how the result is greater than the sum of it's parts. Huge compliment to everybody which was brave enough and took his time to contribute to this unique experience.
There are so many different approaches and styles - the restricted palette really is capable of making it look coherent. It's very interesting to see how small regions tells their own stories.

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