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Pixel Art / Re: [middle finger][C+C] RPG Portraits
« on: August 11, 2009, 10:35:50 pm »
Heey, thanks! All valuable points made!
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: Shading of the hair and neck is more realistic--dunno what to do with the nose.
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: The facial anatomy is fixed, but... I think it's even worse... umm, the shading... I was going for a Topher Grace look, (flat-ish face, big eyes, doughy facial structure) and got a Jonas Brother on meth. xD
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: Neck reduced, earlobes emphasized, eye and nose fixed, awkward shading played around with.
100% custom, using GraphicsGale--here's the original face I made Saturday before I added the hair and everything else. You'll see that the ears were HUGE and the left eyebrow was c+ped lower. The nose... well, I dunno how it looks c+ped. Could you explain?

EDIT: The second one really bothered me, I kept toying around with it until I got this:






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Some of what I see here makes me wonder how you are making this. For instance the eyebrow looks like its been clipped and moved. Same with the nose.
100% custom, using GraphicsGale--here's the original face I made Saturday before I added the hair and everything else. You'll see that the ears were HUGE and the left eyebrow was c+ped lower. The nose... well, I dunno how it looks c+ped. Could you explain?

EDIT: The second one really bothered me, I kept toying around with it until I got this:
