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Messages - Bissle
Pages: 1 ... 5 6 [7] 8 9 ... 12

61
Pixel Art / Re: [middle finger][C+C] RPG Portraits
« on: September 04, 2009, 12:33:01 pm »
Mathias, check your PM.

Junkboy, the woman in your edit is just gorgeous... :wah:

 which is just the opposite of what I'm going for!  But, you got me thinking that her features should still be refined some... a more 'realistic' type of ugly, I guess? hehe

Will update soon... the blonde girl is starting to bug me. xD


62
Pixel Art / Re: Fat old farmer.
« on: September 04, 2009, 06:30:21 am »
Whoa, you're right about that waist! Other than that, there aren't any major problems with this sprite, it looks pretty good.. Unless it's a style your going for, perhaps you could break up the black outlines some... ? Some people might say her jaw line/chin needs to be softened, but it's more interesting to me like this.

what's her hair supposed to be? Ox-horns? It's a little hard to tell.

Update soon... or tell me I'm wrong, lol  :y:

63
Pixel Art / Re: [middle finger][C+C] RPG Portraits
« on: September 03, 2009, 12:12:25 pm »
Hate to do this, but I don't want to continue until I get more feedback... bump  :yell:

64
Pixel Art / Re: Game Sprite: Splash the Cat [C+C] [WIP]
« on: September 03, 2009, 11:58:21 am »
Thanks, I was hoping it'd be 'Sonic-esque' instead of 'Sonic-ripoff', hehe. xD

Ooo, good call on the walk cycle. I posted an edit on the top post. I redid the leg animations from scratch and added more 'bounce' to the body and face... which probably means I need to do the same to the running cycle, damnit.  :P

65
Pixel Art / Re: Hut and Walking Figure C+C
« on: September 03, 2009, 11:53:39 am »
You're getting the hang of this quickly! The hands look like they're attached to his pants. Are they supposed to be in his pockets?

Somebody just linked me to this helpful page on walk cycles yesterday. It should help you, too.


66
Pixel Art / Re: Wolfman hair... help!!
« on: September 02, 2009, 04:29:39 pm »
It looks really good. Re: The front view, nice progression from left to right. Maybe what's bugging you are the sideburns? They don't translate very well from the front for me. Adding ears would help, but from what I'm seeing that would go against your character design. I think the sideburns look better in the second to forth ones from the left.

The perspective of the front face and the pupils in all of them make him appear to be looking down; is that intentional or is it supposed to come as large anime eyes?

67
Pixel Art / Re: Game Sprite: Splash the Cat [C+C] [WIP]
« on: September 02, 2009, 08:01:57 am »
Just added an update on the sprite, along with some animations I'm working on.  ;D

68
Pixel Art / Re: crit help deciding which character is better...
« on: August 30, 2009, 10:21:15 am »

OK, first, those goblins are pretty cool.  :D

Have to agree with Squiggly: the player sprite and the goblins don't really match much, style-wise.

The original player sprite had more pleasing proportions and seems like it would look slightly less out of place with the goblins. The anatomy (a stylistic choice or not) on this one is well, awkward, mostly the arm; it either needs to be thinned out or the muscles need to be defined and sectioned off in a more anatomically correct way if you want him to have muscular arms. Right now it looks like a grilled hot dog.

The colors on the sprite are great, but the shading on the arm doesn't match the rest of his body.

I'm digging the concept art for the baddies--just wondering, do you have any with the human as well?

69
Pixel Art / Re: First pixel
« on: August 30, 2009, 10:00:05 am »
Good stance and proportions. The shading of the clothes seems arbitrary, and the pallete could use more contrast.

70
Pixel Art / Re: [WIP] The girl has a red skirt but no hair yet
« on: August 30, 2009, 09:55:39 am »
Use a lighter color for the shading of the hair. Another edit:



Re-used the darkest shade of her skin for the hair. You were going for a dark blonde/light-brown color?

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