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Pixel Art / Re: First Portrait Ever: CnC please [Nudity]
« on: July 24, 2012, 10:31:16 am »
Certainly an improvement. There are a few reasons I can think of for why she may look old:
Her eyes, yeah that is going to be a struggle. I went back and forth on how to appropriate the width of her eyes when I was editing, but couldn't get it to work.
Good progress in any case: you're getting better with anatomy and proportions, and she is beginning to look more like the subject. In general, keep playing around with colors, reduce the palette (I think that tan color in the area between her eyes and cheeks hurts the piece), and smooth out the shading. Keep it up!
- The lack of sclera makes her eyes look either bloodshot or deeply hooded. The subject's eyes actually are hooded, but not to the extent that it would obscure the sclera.
- The darker outline under the eyes. The same hand-drawing principle of hard lines aging a face applies to pixel art, too. Keep in mind that all of the edits in this thread have tried to avoid that.
- Her cheeks and nose are outlined similarly, giving the impression of wrinkles.
- The shading is still kind of rough, adding creases and bumps that a younger woman would not likely have.
- In general, while the colors have improved, the combination lacks the "luster" that a young person's skin would have.
- The removal of the top lip, yes. I wouldn't call it absolutely necessary to include, but you could definitely at least suggest the top lip.
Her eyes, yeah that is going to be a struggle. I went back and forth on how to appropriate the width of her eyes when I was editing, but couldn't get it to work.
Good progress in any case: you're getting better with anatomy and proportions, and she is beginning to look more like the subject. In general, keep playing around with colors, reduce the palette (I think that tan color in the area between her eyes and cheeks hurts the piece), and smooth out the shading. Keep it up!