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Messages - DrDerekDoctors
Pages: 1 ... 3 4 [5] 6 7 ... 13

41
Pixel Art / Re: Fantasy Tactics
« on: June 19, 2006, 12:08:07 pm »
GP2X (single player only, likely) and PC (single player and multiplayer pbem - also quite likely graphically upgraded to use opengl for effects).

42
Pixel Art / Re: Fantasy Tactics
« on: June 19, 2006, 10:41:37 am »
I'm very happy that DrDD is partaking, because this means that it's on you to endure and provide art to finish the project. He never fails to deliver.

Aw bless. <quietly sweeps partially finished version of Split Personalities under nearest carpet...>

As for the new screens, they look most lovely. Thinking about it, there's no real reason not to use slopey heighty tiles in Lands Of Chaos if you like. It'd purely be a cosmetic thing, but I can't deny it'd look reet gradely (which is good). Love the dude with the tricorney hat. :)

43
Pixel Art / Re: Fishing Ogre - Fishing Game...
« on: June 15, 2006, 03:34:17 pm »
Blue underside on the tree seems OTT, but otherwise as cute as mustard. However it does break the rule that all cross-sections of dirt must contain at least one dinosaur fossil or old boot. ;)

44
Pixel Art / Re: Fantasy Tactics
« on: June 09, 2006, 11:04:48 am »
graham if you like these can be used in the magician/demon project i did them because i was bored ^^



I may well do, ta'. Although obviously we dinnae have a concept of height in Lands Of Chaos.

45
Pixel Art / Re: Barbarian mockup
« on: June 06, 2006, 07:11:18 pm »
Forkinell! That's 4 different remakes/mockups of the game that I know of now. Pity it plays like shite. :)

Mostly I prefer junkboy's, though, because it's a nice big resolution and it's all pixelled. And he's left off the crappy snake/poles - I always hated them...

46
Pixel Art / Re: Barbarian mockup
« on: June 06, 2006, 12:36:39 pm »
Ooh, very nice. There's another chap doing a Barbarian remake over at Retro Remakes, only his graphics are pap compared to yours. :)

47
Pixel Art / Re: Fantasy Tactics: Job Set
« on: May 31, 2006, 10:11:59 pm »
I don't think I've played any tactics game where the effect of death was attempted to have visceral impact.

Never played Vandal Hearts then? The characters positively PISS blood when they die.

48
Pixel Art / Re: Fantasy Tactics: Job Set
« on: May 29, 2006, 06:03:57 pm »
Ooh, far prefer the variety in those latest ones. Very nice indeed. Nice continuation of design elements down the job-tree, too.

49
General Discussion / Re: a PSP clone made for indies?
« on: May 29, 2006, 04:07:44 pm »
Sure, although it depends if it's to your taste. The graphics are gonna' be pretty tiny due to the 320x240 screen and the need to show a decent amount of the map on it (I figure that each diamond of floor would be 32x16 pixels, with walls being approx 32-48 pixels high per slice), so a character would need to fit wholly into that - ie, be about 24-28 pixels wide by 32-40 pixels high. Also it'll be mostly monsters rather than humanoids as it's about wizards conjuring creatures and using them to kill other wizards. If you wanna' talk about it in detail say so and I'll PM you.


50
General Discussion / Re: a PSP clone made for indies?
« on: May 29, 2006, 01:26:24 pm »
I've got one of these on order - can't wait to get cracking on my iso-strategy game for it. :)

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