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Messages - DrDerekDoctors
Pages: 1 2 [3] 4 5 ... 13

21
Pixel Art / Re: P90&Sprite [Warning: LEGS]
« on: November 08, 2006, 11:47:47 am »
The pose doesn't make any sense as it looks like a leg is missing, the outlining is inconsistent and scribbley, there's no sense of depth to the lighting and the stuff around the main figure is just a mess.

There, happy you bumped it in stark defiance of the forum's rules?

22
Pixel Art / Re: P90&Sprite [Warning: LEGS]
« on: November 05, 2006, 09:26:53 pm »
If you're looking for reference then I recommend watching some Stargate SG-1 - no kidding - they use P90s *all* the time in that show.

23
Pixel Art / Re: Problematic Punky
« on: November 05, 2006, 06:15:11 pm »
S'nice! Good punchy start but really needs more frames on the back end and a faster frame rate overall. The pulsing bomb is fine, though. If it's good enough for Hudson, it's good enough for me. ;)

24
Pixel Art / Re: P90&Sprite [Warning: LEGS]
« on: November 04, 2006, 10:42:58 pm »
It a W.I.P of Pixel art. And as far as I know its been done by the PIXEL pencil  :-*.
And who got the warning?.

Oh, I think we can safely assume it was I who was slapped with the warning.

25
Pixel Art / Re: P90&Sprite [Warning: LEGS]
« on: November 04, 2006, 10:34:05 pm »
Ooh, do I get a certificate?

I honestly thought it looked like a scribble which had taken very little time and which was not deserving of posting in it's current form. I mean it's not really a sprite, is it? It's hardly pixel art, is it? I just thought that there's nothing that can really be critiqued in the image.

26
Pixel Art / Re: P90&Sprite [Warning: LEGS]
« on: November 04, 2006, 10:16:46 pm »
Not actually a sprite, though is it? More of a scanned doodle.

Might be worth spending a little longer than sixteen seconds on a bit of art before starting another thread, no?


27
Pixel Art / Re: Game Mockup (Last Updated: 10/27/2006)
« on: October 27, 2006, 10:18:27 am »
Looks very nice, although some more variation in the grassland wouldn't go amiss given that it's the majority of the map. Interesting that you have the battles as a sub-event of the tactical map, should make it interestingly different to Fire Emblem.

28
Dude, your gui totally blows. ;)

But seriously, it's a little boring. Why not some lovely bejewelled scrollwork around the edges and a transparent background? :)

Just doesn't seem in keeping with the setting of the game.

29
Pixel Art / Re: [WIP] Fantasy Tactics : Updated 9/25!
« on: September 27, 2006, 08:10:40 pm »
Forkin' 'ell! That's a lorra' soldiers. I need to get Wizball out of the way so I can start on coding this instead of just having ideas.

30
Pixel Art / Re: female face - wip
« on: July 26, 2006, 07:44:19 pm »
Another vote for an unshaved shemale here. But otherwise lovely.

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