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Messages - Chaos Tayoko
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41
Pixel Art / Re: D.O.H. [NEW UPDATE 4]
« on: January 14, 2007, 10:19:52 pm »
in a rush, will explain my edit later, should still be pretty helpful though:

you had way too many colors in that wall, so much so that there were 2 stragglers i couldnt find that made my image 17 colors when i only "used" 15.  the other thing is clarity. one of the most valued things of pixelart is clarity, it is unique to pixel art because the artist has FULL control over every single element of the image. the work you have now is good, but reminiscent of photoshop art where things are aaed unnecisarly and messily. i also pushed the higlights on the cracks, maybe just personal preference. i learned the technique from art in the game " chaos engine". go look it up, the art is pretty much awesome.

this helps me ALOT, it takes skill to make something simple as more effect than a cluttered image, and on top of that have all the advantages of controll... I will defenatly be revising my image.

42
Pixel Art / Re: D.O.H. [NEW UPDATE 4]
« on: January 13, 2007, 10:52:08 pm »
Extreamly helpful guys, I am finally getting the feed back i always wanted   :y::lol:

43
Pixel Art / Re: D.O.H. [NEW UPDATE 4]
« on: January 13, 2007, 07:39:43 pm »
Quote
yet your wall is quite stunning

Thx, but i still think it can be improved. People have been Acusing me since i first started working on pixel arts. I have learned just to take it as a complement. Altho you are different, I admire that you take a flame-free apraoch to share your opinion.

Quote
colors in your wall that a human would have to spend hours on to get right

It took me days, proving how much i need to learn.


Btw guys i added more concept are.

44
Pixel Art / Re: D.O.H. [NEW UPDATE 4]
« on: January 13, 2007, 02:32:49 am »
updated the wall, any ideas on the street texture would be awesome

45
Pixel Art / Re: Wip Grassy Mountain Waterfall Scene
« on: January 10, 2007, 12:50:47 pm »
Hmmm... I dont think youre quite getting what im trying to capture, I told you when it's done you will get whats going on in the scene.
And how ironic, i was working on rock almost exactly like yours. :lol:


Use ecks color pallete. Its alot better, when you use darker colors try to use cooler colors, and when you using a lighter color, go to war ones.

46
Once Again I have to double post because no  one want to give any feedback lol, rememeber guys even an idea counts!

Well I changed the pallet of the wall to this:



and now am working on an interface based on a windows media player skin.


47
Pixel Art / Re: my first lizard with halberd
« on: January 08, 2007, 07:29:48 pm »
change them to red, complements green

48
Pixel Art / Re: [wip]little sprite guy base thingy
« on: January 08, 2007, 12:49:07 am »
lmao, "tiny shit"

But i agree, if you looking for an adorable cute lil thing....thats not the say to go....make it alot bigger and an even bigger head, for cute expressions.

49
Pixel Art / Re: D.O.H. Mockup. Please Come and share C/c
« on: January 07, 2007, 08:57:05 pm »
Added some stuff to the wall, post C/c Ideas, or comments plz.


50
Pixel Art / Re: Dawn Of Heroes A game in the making. Come and share C/c
« on: January 07, 2007, 02:07:00 am »
Extreamly Sorry for the double post but I started a mockup for the game. I emulated the style of a couple diferent techniques and made it my own, please....post some C/c or an edit. I need the help  :-[


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