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Pixel Art / Prehistoric Hunt
« on: March 14, 2012, 01:22:48 am »
Also on PJ forums, but though I'd post here as well
here's what I have so far.

progression
so I'm working on ground and stuff now, but was talking with indigo and he said I focused too much on detail, and not enough on forms and shapes
basically, I need to figure out how to better shade the tree, and maybe rocks.
here was my first attempt at bettering the bark:

but I don't think it's possible to get it sharp enough to look good, and it kind of just looks like messy clay... I tried looking at images of trees, but they're all flat and boring, not the interesting twisty kind that people love
anyway, post on trees or whatever you want
here's what I have so far.

progression
so I'm working on ground and stuff now, but was talking with indigo and he said I focused too much on detail, and not enough on forms and shapes
basically, I need to figure out how to better shade the tree, and maybe rocks.
here was my first attempt at bettering the bark:
but I don't think it's possible to get it sharp enough to look good, and it kind of just looks like messy clay... I tried looking at images of trees, but they're all flat and boring, not the interesting twisty kind that people love
anyway, post on trees or whatever you want