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Messages - Lelle
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21
Pixel Art / Re: [WIP] SHMUP Title Screen
« on: November 26, 2006, 11:21:47 am »
Thanks for the edit! Though he is looking too buffed for my liking, like a bodybuilder like Ronnie Coleman rather than a well trained agile military guy. Also his biceps and triceps looks like they are contracted too much. Like in his right arm holding the gun upwards, that biceps gives the look of someone thatīs holding his arm with the fingers rotated to the face. The biceps looks different depending on how you rotate your hand(supinated to pronated) so mine is not supposed to be fully contracted on either arm. Also because of the position the triceps will be somewhat relaxed. Trapezius seem a bit too long too. You point out many flaws I will take care of though, thanks! :]

I had a new picture too, I had problem with it showing yesterday so maybe no one can see it, uploaded it again...



I will try and make some background for it :]

Cheers,

Lelle

22
Pixel Art / Re: Yay for no aa
« on: November 25, 2006, 09:47:51 pm »
I think it looks great! It would probably not be as powerful if it had tons of AA. Didnīt notice at first that the birdie had taken a dump on his chin  :lol:

Cheers,

Lelle

23
Pixel Art / Re: [WIP] SHMUP Title Screen
« on: November 25, 2006, 02:34:43 pm »
Thanks for help all! I tried to correct everything as good as I could. I hope I improved it some! Still donīt know exactly how the body or arm will end...

Thanks for the site zhangyue27334, very nice! I will try to work more on the anatomy every chance I get, I have drawn women almost exclusively so not too used to drawing men  :-[
                                  A newer edit:


Edit: Found a way for the other arm ;]

Time for a well needed shower!

Cheers,

Lelle




24
Pixel Art / [WIP] SHMUP Title Screen
« on: November 25, 2006, 01:13:01 am »
Heya,

started working on the title screen for my "mobile game" today. Been working 5 hours on it now so my eyes itch and Iīm getting tired so Iīm posting it here as WIP so that I donīt do any big mistakes! Hoping there will be some comments to work on here by tomorrow when I wake up ;]
                                  Latest edit:                             


Cheers,

Lelle

25
Pixel Art / Re: [WIP] Texturing wood?
« on: November 24, 2006, 08:54:33 pm »
buloght did a great job in showing that less is sometimes more! If you do too much details the "whole" might disapear. If it isnīt supposed to be a plank but instead a piece of wood, maybe it would work if you made the wood under the bark in a lighter colour.

I do think it looks like wood already though ;]

Cheers,

Lelle

26
Pixel Art / Re: [WIP] Molly the Mollusc
« on: November 24, 2006, 06:35:43 pm »
Lelle:
I'm obviously not understanding you. The only thing that really should be shadowed is the right arm by the head/torso. An edit might help clarify.

I will try to explain it more clear.

If you look at the chain on the flail itīs easy to see the light is coming from the upper left. Though on the rope for the banner itīs coming from the right, while it seem to come from almost the top on the metal ball hanging from the rope. Then on the spikes on the shell the light is coming from different places on each of the spikes. And what I meant with casting a shadow is that each of the spikes would cast a small shadow onto the shell.
Small things that would make the piece even better :]

Cheers,

Lelle

27
Pixel Art / Re: [WIP] Animated Lazer Splosion! It Explodes!
« on: November 24, 2006, 04:21:34 pm »
I also got to join in and say itīs exceptionally awesome! Got nothing else to say really :]

Cheers,

Lelle

28
Pixel Art / Re: [WIP] SHMUP Tank Boss!
« on: November 23, 2006, 04:30:51 pm »
Thanks! :]

I overlapped them more like you said and itīs starting to look like real camouflage now I think!



Thanks for all the help!

Cheers,

Lelle


29
Pixel Art / Re: [WIP] SHMUP Tank Boss!
« on: November 23, 2006, 01:44:53 pm »
Was a bit bolder here with the chunks! Maybe they are still too small though...



And the operator is back in! :]

Cheers,

Lelle

30
Pixel Art / Re: [WIP] SHMUP Tank Boss!
« on: November 22, 2006, 11:52:48 pm »
Cool, thanks for tips baccaman21! I think I got the idea correct but perhaps I need to try harder :]



Better or worse? Maybe I should use bigger chunks cause it looks more like a leafy-kind-of camo now I guess.

Cheers,

Lelle

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