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Pixel Art / Re: Dead Beat
« on: June 14, 2009, 07:29:50 am »
it looks to me as if the boxes with shading on them--from the upper boxes--are too deeply shaded. it portrays depth to the point where if I were playing the game I would probably think they could be moved past, because they would have to be much deeper than the other boxes to have those shadows make sense.
I also agree with the comment on the contrast of the X formations on some of the boxes. the dark area around them suggests a very deep space. Although, that may be what youre going for, seeing as the cross-formation box has a similar concept...
I also agree with the comment on the contrast of the X formations on some of the boxes. the dark area around them suggests a very deep space. Although, that may be what youre going for, seeing as the cross-formation box has a similar concept...