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Messages - pixelsforhire
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11
Pixel Art / Re: [WIP] House Scene - First Time Poster
« on: February 12, 2007, 06:09:25 pm »
The textures really helped flesh the piece out a bit. I like brick colors, too.

12
Pixel Art / Re: Wobbley Biker
« on: February 11, 2007, 01:11:07 pm »
Yeah, the light gray is twin pipes. His feet are the black things on the end of the ridiculously short blue pants. Maybe the devs were confused too...

13
Pixel Art / Wobbley Biker
« on: February 11, 2007, 03:46:38 am »
Recent animation of mine. The character was made for a commercial game, but I didn't get the job. Oh well, they said the next game they are making I'd be perfect for and promised the gig to me.



 Looks best at 2x. I think I need to add something to the right to offset the powerlines and pop the powerlines out more. I originally had his head tilt along with the rest of him, maybe I should go back to that? His legs... need help.

14
General Discussion / Re: Issues with GraphicsGale...
« on: February 09, 2007, 02:59:56 pm »
Thanks, everyone. You've been a ton of help. Oh, and I couldn't find a button or menu option for "save palette," but I could find a hotkey item. Apparently you can also hotkey "make me a sandwich." I'll never leave my computer again!

15
General Discussion / Re: Issues with GraphicsGale...
« on: February 08, 2007, 05:11:24 pm »
Ok, wow. Thank you so much. I don't know how I managed to mess up two things I don't know about on the same file, but at least it won't happen again. As long as I have people's attention, is it possible to save custom palettes on Gale? The help file wasn't much, well, help. I'd like to be able to quickly apply palettes to several images for the same project or start a new image for that project and already have the palette right there.

Oh, and here's how that gif SHOULD have looked:


16
General Discussion / Issues with GraphicsGale...
« on: February 08, 2007, 02:09:24 am »
GraphicsGale has been acting kinda weird on me. I made an animation and for some reason, the frames leave "trails" on my transparent pixels... to clarify, look at this sprite of The Tick I made:



Ok, he SHOULD be wiggling his antenae twice, pausing, then winking. As you can see, his antenae are surrounded by the spillover of the other frames (mostly the black outline.) I tried fixing it, but it just saves it back that way. When editing the sprite, it looks normal execpt in the preview window, where it looks like what you see above. Also, if I hover my pen tool over a transparent sprite, it draws that pixel in the preview window. After a short while, the window is filled with random pixels where there should be transparency. Luckily this doesn't translate into the saved gif.

I don't know what could be wrong. Its 100% legit, full version, no modding. Anyone else had this problem? More importantly, does anyone else know how to fix it?

Oh... and I noticed just now that IT ISN'T EVEN LOOPING!!! I can't complain to the makers, cause they don't speak English... I'm really getting pissed...

17
Pixel Art / Re: Topdown Rpg Character [WIP]
« on: February 07, 2007, 06:08:11 pm »
Thats actually not top down... Its not even at a steep enough angle to really be isometric. How does it look in the game?

18
Pixel Art / Re: Creature
« on: February 06, 2007, 02:26:18 pm »
Also, you might try curling his butt in a bit. He's hanging off the edge quite a bit on the right side of the pic. Don't worry, I won't rape you. Hey, delop, i herd u liek mudkip.

19
Pixel Art / Re: *Shakes off pixelling cobwebs (nudity)
« on: February 06, 2007, 02:13:36 pm »
Very fast edit. I changed up one of your skin tones (there was about 0 contrast) and un-National Geographic-ed her boobs. a few other minor changes here and there, but I didn't do much. I'd say a good next step would be making her hair flow more naturally. I love the horse's head. Gives the piece action.


20
Pixel Art / Re: John Lennon, 1967
« on: February 04, 2007, 12:06:44 pm »

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