Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Faceless
Pages: 1 2 [3] 4 5 ... 43

21
115 for me then.

22
It doesn't actually screw with geometry at all.
Sure, it continues from 35, but that's just because there is no floor to it.
Imagine that the tile is a spiderweb instead. You're able to see through it to what would be behind.
Same principle applies here.

23
General Discussion / Re: Victory Bout. 2 player boxing game
« on: May 03, 2008, 07:27:10 am »
I got my little brother to play.

24
Pixel Art / Re: [WIP] Crystals Maze
« on: May 03, 2008, 02:03:49 am »
The new jewel reminds too much of Zelda. Otherwise this is looking very solid.
Some long shadows directly underneath the lamps might look neat.
Have to say I'm not understanding the broken line underneath the lamps on the green.

25
General Discussion / Re: Victory Bout. 2 player boxing game
« on: May 02, 2008, 05:07:47 am »
I found that there is no advantage to slapping your opponent.
It's an interesting concept but -- for the moment at least -- it adds nothing to the gameplay.

26
Dither on a UFO of that size makes no sense to me.
I think your approach to shading was much better in the previous version.
Also, the top (glass) is pillow-shaded.

27
Pixel Art / Re: Yaaaarrrgh! Here be a pirate!
« on: May 01, 2008, 03:00:46 pm »
Had a go at an edit myself - hope it helps:

Slight variations on the face. Tried to keep the charm of yours' in the second but failed.

28
Pixel Art / Re: Secret of Mana-style Sprite
« on: May 01, 2008, 11:03:28 am »
I think you can still gain more from Dop's edit.
The overall body shape is much nicer in his, and there is a better flow (less square and 45 degree edges) to the hair.
Never-the-less, you're making good progess. Keep it up. :y:

29
Pixel Art / Re: Organicly winged spaceships (updated)
« on: May 01, 2008, 10:59:43 am »
They'd be harder to hit if they were moving...
I think the concept is original, but I'm not sold on the execution. Animations don't pay much heed to the joint structure (which in itself is unrealistic).

30
Pixel Art / Re: Yaaaarrrgh! Here be a pirate!
« on: May 01, 2008, 12:08:53 am »
I really like it, but the ear needs some work.
Any plans of a Cutlass?

Pages: 1 2 [3] 4 5 ... 43