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Messages - Savick
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31
Pixel Art / Re: Wild Crossroads - Possible game/animation/sprite comic
« on: February 01, 2011, 04:48:00 am »
The harsh angles of the HUD doesn't serve the "Fantasy RPG" style. It makes it look futuristic. No use to put so much empty space under the HUD. It can be right on the side of the "screen". If you want to make it look more Zelda like, put the HUD at the top of the screen with vertical HP bar.
Well, its a mix of fantasy and sci-fi but leans more towards sci-fi. I'll take the advice about the HUD, since I remember seeing a similar layout in other games. Hmmm how to describe the genre I'm shooting for here. Fallout with robotic unicorns? Yeah I'll go with that.

32
Pixel Art / Re: [C&C] : Chinese infantry.
« on: February 01, 2011, 12:39:32 am »
I think you should keep the outline on the spear.

33
Pixel Art / Re: Wild Crossroads - Possible game/animation/sprite comic
« on: February 01, 2011, 12:33:31 am »
Thanks for the ideas and comments everyone! I spent some more time on it and it looks like this now after you guys' input and my thoughts.
I'm not sure about the mini map and I think I'm missing a vital piece of  the RPG HUD idea, but it's good progress!

34
Pixel Art / Re: Wild Crossroads - Possible game/animation/sprite comic
« on: January 31, 2011, 03:06:14 am »
LOTTA wasted space in that HUD.
You mean the sides that are empty or the thing in the center needs work? The HUD really is a work in progress like most of this. Maybe you could offer some suggestions instead of just saying it needs work? Thanks.

35
Pixel Art / Re: Wild Crossroads - Possible game/animation/sprite comic
« on: January 31, 2011, 01:34:17 am »
Thanks for the comments "what". The horns on the helmet are crooked because Vinny bought it that way. How is his face kinda off? Sally's beak...well she's a weird crow. Glad someone commented on this.

36
Pixel Art Feature Chest / Re: My game WIP
« on: January 30, 2011, 08:40:14 pm »
Looks fairly good except for the text like you said. I'm curious as to why there are cross hairs. I like dungeon crawlers and the world needs more 2D ones. Good luck to ya.

37
Pixel Art / Re: Faces, faces, 1bit faces, I am bad at them!
« on: January 30, 2011, 06:15:30 am »
I think you should have less dot shading on the face. Makes it seem overly hairy or something similar. Maybe tone it down a little.

38
Pixel Art / Re: Tiny Coca-Cola bottle
« on: January 30, 2011, 06:13:17 am »
Maybe use a more defined light source on the glass?

39
Pixel Art / Wild Crossroads - Possible game/animation/sprite comic
« on: January 30, 2011, 06:12:30 am »
First time poster here. Did some lurking. So, here's my first thing.
It's an idea for a sprite comic based on an original game concept. You are Vinny, the owner of the smartest crow in all of The Wilds. The crow's name is Sally. She's got a bit of a compulsive gambling problem plus she's psychic. This is not the first time you've awakened only to find yourself wielding your mysterious staff, wearing your pointy helmet, and nothing else but a pair of boxers. Oh, and you have your backpack. Gotta have one of those in an RPG. Every time Vinny makes a certain amount of money he's woken up in the same situation. Why does he put up with this crap? Sally is a very useful crow. She acts as radar for Vinny so he can detect enemies, warns him of danger, locates some kinds of items, and has a general concern for his well-being although it may not appear so. Vinny would have never made it in The Wilds alone, so its more of a love hate relationship.
Anyway here's the first mock-up.

I'm still rather new to this sprite stuff, but find it fun and rewarding.  :D

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