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Pixel Art / Re: Wild Crossroads - Possible game/animation/sprite comic
« on: February 01, 2011, 04:48:00 am »The harsh angles of the HUD doesn't serve the "Fantasy RPG" style. It makes it look futuristic. No use to put so much empty space under the HUD. It can be right on the side of the "screen". If you want to make it look more Zelda like, put the HUD at the top of the screen with vertical HP bar.Well, its a mix of fantasy and sci-fi but leans more towards sci-fi. I'll take the advice about the HUD, since I remember seeing a similar layout in other games. Hmmm how to describe the genre I'm shooting for here. Fallout with robotic unicorns? Yeah I'll go with that.