Hi all! I'm Johnny B
I've been making NES style games for a while now, and I'm hoping the Pixelation community might take pity on me and help me out with these 2 things...
1) Developing a non-insane 16 color palette for the NES
2) Finding some type of guide for making NES sprites/images
For the first one, the palette, if you've observed any of my posts, the colors are always the first to be pointed out as "broken" or "it makes my eyes hurt" lol. I've reviewed tutorials (including Arne's 16 color palette tutorial), I've searched online, and I haven't really figured out why my palettes are so whack. The reference I've been using is this...
From this, I basically just pull colors, and do my best lol. Is there something missing from this? I've done the best I can do with this, but I'm hoping some benevolent pixel artists might step in and show me the folley of my ways, or even better, just throw some palettes my way! I know that a proper pixel artist develops his own palette, but I don't really have any hang-ups on using a good palette that someone else helped develop
Some reviewers have noted that the Lazy Brain Games are "colorful" go figure
As for the NES reference guide, is there a book or a website or something on what the specs for NES art is? Specs as in:
Max number of colors per sprite (is it 3 or 4?)
Max number of colors for the background
Max size of a sprite
Max number of frames per sprite
and so on...
I hope no one feels like I'm just trying to get other people to do the work for me, but I've spent quite a few hours searching for NES art guides, and working with palettes, and I got nothin'
After seeing some of the amazing pixel art here, I know there's quite a lot of collective knowledge and experience. Are there any benevolent artists out there that could help me out with this stuff?
Gratefully,
-Johnny B.