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Devlogs & Projects / Re: New Amiga game
« on: August 03, 2019, 10:09:44 am »
@yrizoud:
In AMOS you can grab the gfx you need from normal images when the program starts (create gfx banks on the fly). I only ever used fixed banks in the final compiled version of smaller programs. In my bigger projects like BabeAnoid all graphics are still grabbed from loaded images when the program boots.
@Zoulz: Good luck with your project. And yeah, it will be interesting to see what happens with Francois' AMOS 2!
In AMOS you can grab the gfx you need from normal images when the program starts (create gfx banks on the fly). I only ever used fixed banks in the final compiled version of smaller programs. In my bigger projects like BabeAnoid all graphics are still grabbed from loaded images when the program boots.
@Zoulz: Good luck with your project. And yeah, it will be interesting to see what happens with Francois' AMOS 2!
