Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Sherman Gill
Pages: 1 ... 97 98 [99] 100

981
Pixel Art / Re: Sharcatra
« on: September 29, 2006, 04:53:52 pm »
Hmm, 223 vieuws and not even a reply? Is it because i'm new?  :(
I can use some tips though...
What is with the new people saying stuff about how many views their topic has in contrast to how many replies? Be humble, man! People will criticize your work when they feel like it. And on that note:
I like the texture of him, and what you did with the lighting, but the right fin needs to stick out more from the tail, and I'm not sure how you could do this without wrecking the texture, but the farther back it goes, it should get darker.

982
Pixel Art / Re: Stupid Draw
« on: September 29, 2006, 07:32:50 am »
I didn't put my heart into this, and I've never tried using someone else's style before, so don't expect much:




I hope you get the idea and make something much better :P.

983
Pixel Art / Re: [WIP] Ze Theif
« on: September 29, 2006, 03:24:15 am »
One problem... The (our) right forearm is too small. I reccomend you change the size to be the same as the other forearm, and ease down the elbow, make it more of a curve.

I like it, though.

984
Pixel Art / Re: Sherman's Avatar
« on: September 29, 2006, 03:20:59 am »
Quote
Personally I would add more dark colors to the back of the... of this creature. The shape is not determined so far in my opinion. That's all becase the light colors are too near. And the contrast colors appear only on the bottom.
Done. You may need to clear the cache to see the changes, though. I just overwrote the old one.

985
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: September 28, 2006, 10:04:59 pm »
I insure you, I am mistaken.
I MEANT to say 49, but I probably read the comment about 51 being Bo's afterward and got them confused. And I remembered most tiles vertically adjacent had a difference of 10, so I took a guess at what was below 51.

So, correction: I got dibs on 49.
And MetalFox, if I do get 49 can I alter that wall in 57 (er, that's the one below it, right?).

986
Pixel Art / Re: Stupid Draw
« on: September 28, 2006, 09:48:26 pm »
First, never have a white background. If you don't have transparency have it be a color that doesn't clash with the drawing (Bright pink is NEVER good, as an example).

The dithering isn't bad, but it's hard to find where the lighsource is. Either you need to change the nose or you need to add more shading on the left side of the face. As it is, the shading is all over the place.

987
Pixel Art / Re: Sherman's Avatar
« on: September 28, 2006, 08:20:19 pm »
I lightened the outline on around the highlights, but I dunno if I like it.


Final Version, unless you guys got something to say about it.

988
Archived Activities / Re: Iso Collaboration III: Return of the Grid
« on: September 28, 2006, 08:01:56 pm »
I got dibs on 51!

And MetalFox, if I do get 51 can I alter that wall in 61 (er, that's the one below it, right?).

989
Pixel Art / Re: Sherman's Avatar
« on: September 28, 2006, 05:48:56 pm »


New iteration.
This one has teeth, and it goes lower, and better AAing.

Anyone see anything that could be improved?

990
Pixel Art / Sherman's Avatar
« on: September 28, 2006, 07:50:36 am »
As soon as I figure out this infernal forum... I think there's probably something I shoulda' read.

Think I got it... Anyone know a good place to host pictures though? Not sure if leeching off deviantArt is a good idea.

Two

Three (Newest) - I lightened the outline on around the highlights, but I dunno if I like it.


I recommend 2x zoom.

Edit: Okay, scrounged up an old photobucket account. Still sucks, though.

Pages: 1 ... 97 98 [99] 100