thank you, Mathias. I pixel in ProMotion (V6) which is not a straight widepixel painting software, so that what occasionally happens is that I work on the normal size pixels then scale them down and up again. I'm using tall brushes mainly, like the ones graffiti is sometimes made with; never considered it a dirty trick.

you know, it's one of those pieces you keep doodling in your spare time not really to pixel but to calm down after a tiring day, I guess that's why I'm taking it slow, and change a lot during the process.
I'm glad to hear the new version is much more pleasant to the eye, I wanted to retain some of the lost energy in its composition so that the clouds on the right haven't been left out (which way I also tested, with the planet moved a little to the right).
The floating cranium issue, I hear you; and probably know what to do with it. I guess I will also need to stress/lit up the coat a little bit more. the foreground/background ambiguity can be fixed up by deleting that black stuff to the bottom left, this is another thing I'm going to focus on. I will think of the clouds as well, and try to find a place for the smaller sphere.