Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Decroded
Pages: 1 2 3 [4] 5 6 ... 128

31
Pixel Art / Re: Lab virus animated (I seek for help/critique) [wip]
« on: December 15, 2017, 12:42:59 pm »
imo pls post ur pixel art at 100%.
we can critique better across more devices if u let the forum do the upscaling for u.

32
Pixel Art / Re: Samus Pixel art[WIP(?)]
« on: December 13, 2017, 01:40:17 pm »
I do not think the weight is on the right leg to be honest.
i meant our right, her left.

33
Pixel Art / Re: Pixel art Characters for Game
« on: December 13, 2017, 01:39:25 pm »
the girl looks kinda wonky but her pose is more interesting shows more character, and her colour contrast is better.
consider that for next sprites

34
Pixel Art / Re: Pixel art for a 2D unity platformer
« on: December 13, 2017, 01:37:18 pm »
I was wondering if I could take some elements from your upgrade?
sure go for ur life :y:
no idea about the normal mapping stuff maybe Gil can help.

Gil's profile:
https://pixelation.org/index.php?action=profile;u=40

35
Pixel Art / Re: Orc environment
« on: December 13, 2017, 01:33:04 pm »
did some messing with this old environment.



also messing with some different rock shapes (just a few tiles done).

36
Pixel Art / Re: Pixel portrait
« on: December 13, 2017, 12:35:46 pm »
too big pls post at 100%

37
Pixel Art / Re: Diver Idle Animation
« on: December 13, 2017, 12:26:31 pm »
cool sprite and cool idea  :y:

first thing that caught my eye was whats going on with the rear hand.
at first seemed like he was loading the gun or something.
now i see what its doing but still think u should change it so it doesn't look like its involved with the gun.

front leg animation needs smoothing its only 2 frames.

have u tried passing a gentle 1 pixel waving motion across the whole body?
by that i mean front section waves up, then hips, then legs as front drops down and so forth.
this would be in addition to the existing animations of each part.
just in idea.

38
Pixel Art / Re: New artist here, first unique portrait
« on: December 13, 2017, 12:18:25 pm »
hello and welcome  ;D

this looks really good.
i like the clean and simple style with solid forms :y:

only form crit is body is too small for the head but maybe that's a style choice?

besides that its down to the detail level and i dont have time to edit atm.
there's some obvious jaggies e.g. jawline where u could use the hair colour for a touch of AA.
i also don't like the triangles on either side of the mouth, at this scale it doesn't read nicely so try some other clusters.

39
Pixel Art / Re: Samus Pixel art[WIP(?)]
« on: December 07, 2017, 11:16:38 pm »
i think if the weight is on the right leg then the hip should be a bit higher than the left leg?
the left leg should look more like its kinda hanging lightly?

40
Pixel Art / Re: Cuphead on Master System
« on: December 07, 2017, 07:12:35 am »
I feel like you've lost the cartoony, watercolour feel...

Agreed.
I like the stuff but colours are too strong for the game's vibe

Pages: 1 2 3 [4] 5 6 ... 128