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Messages - Frankiesmileshow
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Pixel Art / Re: World War II biplanes fighting a dragon! Raaargh! (WIP)
« on: October 03, 2006, 10:00:08 pm »
Thanks for everyones' comments! This is my first large, multiple-object scene, so I need them' critics!

For the clouds, I wiped hem out and starting them anew...
And about the front claw, im trying to make it larger.

About the texture problem, I did see there was a problem but couldnt quite put my finger on it, so thank you Faktablad for this, it does come from the cracks (hehe, seems so obvious now: as the scales go lighter, the "pillows" fluff and fluff... )
Though I am not sure about what you mean with this problem being in my other works as well. I do see the problem in this piece, but I dont think my textures have this exact problem in my other sprites...(they do have other texture-related problems though, especially my metallic surfaces, which are always too soft...)

And you are absolutely right about me working the textures more than the form; sometimes my texturing completely change the base shape and aspect of the object im working on, surely just a lack of experience from my part. Did you see many other pixel artists with the same problem as mine, or is it just a very obvious problem to you?

Pixel Art / World War II biplanes fighting a dragon! Raaargh! (WIP)
« on: October 02, 2006, 10:44:24 pm »
Been working on it for a while now, recently started to work on the background.

Its the first time I try such a large picture in color, so criticism very appreciated!
(comments are ok too. Puts some fuel in ze man-machine)

I should have drawn my background and actors at the same time. When I started to work on the back, I changed my mind as to its composition, and now the lighting
is horribly off... ill correct it as I go. Ill also put much more contrast on the dragon and planes.

Pixel Art / Re: Black and white comic [WIP]
« on: September 11, 2006, 01:02:11 pm »
@Helm :
You mean like, if it was resized smaller, and the resizing took for instance one pixel out of two off the image, so all moires and other patterns would come out as big plain areas, or checkered patterns...
Well, I didnt have problems in the past with it; it always came out right so far. I think they leave them at 100% size.

And well, I think ill keep it 1 bit. Adding another tone would take too much time anyways, and the paper comes out this week...

Pixel Art / Black and white comic [WIP]
« on: September 10, 2006, 06:54:36 pm »

Drawing that for my college's student newspaper.

It will be in french, but I put the text here in english for comprehensions' sake.
The text here is not hand pixeled, but will be in the final version. Think of it as a placeholder. (but itll be in french, so you wont understand it. MUHAHA)
What the text says isnt final either, I think I will shorten the narration a bit.

Am pondering wether I should throw in a gray color. Like some AA there and there, plus additionnal details. Not sure yet.

It is still at very early stages, so critics are highly appreciated! But comments are fine.
The only panels that are truly finished are the two first ones, minus the narration text and frame.

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