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Pixel Art / Re: Overwarm - Run Clyde, Run!
« on: November 25, 2008, 01:28:50 am »
The first frame, why do you have it so his hand is showing thru the back? it would be obscured by his front side ( at his current angle-ledge)
You need to look at every frame and ask if it's helping it look like a run cycle or not. If a frame looks weird you need to adjust it and keep pasting it back into your animation until it looks right.
Here's another example, it looks perfect for you, because:
1. It's a kid
2. It's "cartoony"
3. It looks correct
Here is a trick- Try mirroring your animation so your guy is running left like the animation above...Does it look weird? then something has gone wrong
You need to look at every frame and ask if it's helping it look like a run cycle or not. If a frame looks weird you need to adjust it and keep pasting it back into your animation until it looks right.
Here's another example, it looks perfect for you, because:
1. It's a kid
2. It's "cartoony"
3. It looks correct
Here is a trick- Try mirroring your animation so your guy is running left like the animation above...Does it look weird? then something has gone wrong