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Messages - Mogarbobac
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1
Job offers / ($30) Need concept art for video game.
« on: February 23, 2019, 09:07:49 am »
We are looking for some concept art for our Colosseum video game, where-in, you the player fight along side other players.
The player can move in 8 directions, but have only 4 facing directions. We are looking for a 32 by 32 pixel size.
We need the main characters 2D sprite to have the following attributes. Think gladiator/slave/barbarian or other.

He needs to have a shield similar in shape to Link's Shield from Zelda example below.
Must have armor on one arm and nothing on the other arm (or something that will help differentiate what direction he will be moving in)
Long hair, possibly with braids or neat helmet
No eyes preferably shown
Aladdin like pants or flared hip protectors like a samurai armor might have.
Possible Beard
Shirt/Shirtless/Scraps/Armor
and Sword

Obviously i don't want to stifle creativity so if you think you have something worth looking at please submit the idea.

$30 will be given to the chosen design via paypal after a period of 1 month from the 1st entry and announced via this thread.
You can submit as many entry's as you like.

We enjoy this pixel art as a reference to what we may be looking for, thank you.




2
Unpaid Work / ($30) Need concept art for video game.
« on: February 23, 2019, 09:07:14 am »
We are looking for some concept art for our Colosseum video game, where-in, you the player fight along side other players.
The player can move in 8 directions, but have only 4 facing directions. We are looking for a 32 by 32 pixel size.
We need the main characters 2D sprite to have the following attributes. Think gladiator/slave/barbarian or other.

He needs to have a shield similar in shape to Link's Shield from Zelda example below.
Must have armor on one arm and nothing on the other arm (or something that will help differentiate what direction he will be moving in)
Long hair, possibly with braids or neat helmet
No eyes preferably shown
Aladdin like pants or flared hip protectors like a samurai armor might have.
Possible Beard
Shirt/Shirtless/Scraps/Armor
and Sword

Obviously i don't want to stifle creativity so if you think you have something worth looking at please submit the idea.

$30 will be given to the chosen design via paypal after a period of 1 month from the 1st entry and announced via this thread.
You can submit as many entry's as you like.

We enjoy this pixel art as a reference to what we may be looking for, thank you.




3
General Discussion / Re: I need some guidance
« on: February 20, 2019, 08:50:47 am »
We were considering using GameMaker studio 2, however I’ve heard that it’s tough to setup multiplayer using the platform. What I have heard though is that it’s an easier software to use. We were also considering Unity or RPG Maker.

4
General Discussion / I need some guidance
« on: February 19, 2019, 04:53:23 am »
So i'm putting together a Game Design Document and I wanted to use the Pixel art medium for the game. I guess I need some advice on what is possible using pixel art. For example, I'd like to keep the game simple and minimize the number of sprites that would have to be created. The game has 6 unique weapons that the player can use. Would a character sprite need to be created for each different weapon that is picked up? Or could you create the character and insert the weapon onto the pixel body like you could in a 3D game?

Follow up question along the same line of questioning. This game has multiple users fighting larger monsters and I need the monsters to move fairly dynamically. For example, think of a giant snake slithering back and forth, is there a way to have the pixels move as the snake moves along or gets pulled in certain directions? Is there are certain terminology for this type of movement? I've heard of some pixel games using both 2d and 3d elements, would this be something that would fall into that criteria? Thank you!

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