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Messages - Tenshi
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General Discussion / Re: Big boobed characters in video games
« on: January 18, 2013, 02:05:31 am »
I've calmed down a lot (no, seriously) in recent years but I was entertained to see this topic near the top of my list after having not logged in for some time.

Pixel Art / Re: Brawler style portraits
« on: April 20, 2011, 08:12:10 pm »
They both look really good to me, but I think what may be a little strange is her ear. I mean maybe it's just the angle of the head, but that's what seems a bit strange to me.

Pixel Art / Re: Goku Avatar[WIP]
« on: April 20, 2011, 08:06:38 pm »
You captured the shape pretty well. As for shading the hair it does appear you have all of the colors you need already in your image, so all you need to do is distribute them according to your light source. Your reference has the colors put in the right place, so refer to it to get an idea.

Pixel Art / Re: I'm still obsessed with ponies. C+C
« on: April 20, 2011, 08:00:35 pm »
WHat do you mean?  Like there's too much green under there?
Well when you have the background sky it makes sense because there's a lot of light, but I think a lot more light would be evident on the top. I mean on the bottom the green color makes its way onto her underbelly in pretty large amounts so maybe (and I am quite possibly wrong on this) it would be in very finite amounts. But I could be wrong on that one.

Pixel Art / Re: [WIP] Sakura sprite
« on: April 20, 2011, 07:57:26 pm »
Thank you for the response, Mike. I apologize for the delay in responding.

I will try to address #1. I noted they were straight when coloring it but given the size of the sprite, I was a bit concerned about them rolling too high or low.

I have two monitors with different calibration settings, and I can see what you mean. On one she does appear a bit redder. I will take a look at that and see if I can find a happy medium. A bit of red is ideal since her hair is a rather large object and it is red, but not overwhelmingly so. Thanks for noting that (I didn't check it on the other monitor when I was coloring it).

Hee hee. Yeah, there is that, but if anything, it reduces CPU cycles on flipping sprites... and some sprites only have an item or so on one side so flipping would look weird. But I start by flipping it, so when there're no details to change that'll make it easier. And thanks, I'm likely going to need the luck!

Thank you for the complements.

The grid?

Pixel Art / Re: I'm still obsessed with ponies. C+C
« on: April 18, 2011, 02:33:27 am »
@Gemini - Often the Cutie mark doesn't directly translate into the name. So with this one, I can see it being more that she has a radiant smile, which could tie into her outlook, hence "Silver Lining."

@Dessa - I'm definitely more a fan of the solid one (#2), I think it's more in keeping with the style. The third one is really nice but I get the feeling that if so much color were observed from her body, there would be more evidence of a light source elsewhere. I could be wrong.

Pixel Art / Re: [WIP] Sakura sprite
« on: April 13, 2011, 09:17:39 pm »
It seems strange that something as loose as a loincloth would be giving her a wedgie.
Hmm... I can try and adjust that, it's supposed to look as though there're two pieces of fabric there (a longer ribbon) and I tried to show division without using banding. It'll make more sense when the sprite is animated, but with the still, I guess I can see how it does look like a wedgie.

Pixel Art / Re: [WIP] Sakura sprite
« on: April 13, 2011, 06:46:25 pm »
Banding is more the use of pixels next to one another in a sort of gradient fashion, I believe. That right there isn't an example of banding, but there are a few bits of banding left in the image. I couldn't remove all of them without losing shape.

Pixel Art / Re: [WIP] Sakura sprite
« on: April 10, 2011, 10:54:35 pm »
And I am back. I meant to have something last week but it took me into the middle of the week to get my proposal to where I wanted it to be.

This is what I have as of today.

I tried to work on fixing the outlines and increasing the resolution of the sprite as well as bringing the blue and gloves into line with the rest of it.

Hi Camus! It has certainly been a long-time-no-see. :) I definitely like the shape you achieved with the shoes and the muscle tone, I need to have a good look at that!

Pixel Art / Re: [WIP] Sakura sprite
« on: April 03, 2011, 07:09:48 pm »
I think this is much more readable and pleasing to the eye. There's still broken outlines in various places but I can live with that, personally. Perhaps you should move on to new sprites?
I'd like to finish this one and try to get it right. I may not get to spend a lot of time on it today though because I need to get my thesis proposal written up but I spent a lot of hours looking over your edits over the last few days to try and understand what I should be aiming toward which is why it's been so long since I've posted something. Once I get all of the colors changed over and such I'll move on, though. I'm also *trying* to arrive at something decent for the closer leg of the left-facing sprite.

Thanks for all of your help, though. It's been invaluable. :)

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