Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Porque
Pages: [1] 2

1
Pixel Art / Re: Super Mega Mexican Cyclop Wrestler 2D
« on: October 18, 2010, 07:49:12 pm »
Uh my attempt with Tylers anatomy help.

ah, while posting noticed some other details too so I'll add this last edit


Thanks for the edit, the only thing i dislike is his right shoulder (left for us :D) Somehow it attracts my eye to much. it feel more like a hump then a shoulder.

I made a minor update (i made it before looking at your edit :) ) I tried improve the shading on the arm a bit more, trying to make it more muscular.

2
Pixel Art / Re: Super Mega Mexican Cyclop Wrestler 2D
« on: October 14, 2010, 10:28:08 pm »
Ive have made an small update, didn't spend allot of time on current wrestler, just (thanks to Rydin's edit) fixed the shading a bit ( i might play around with the pallete )
But! I tried come up with some new wrestlers, first thing that came to mind was some Spiderman like guy, very swift en jumpy type.

And yea the last 1, is a retarded cyclop wrestler. (retarded because he is a cyclops with 2 eyes..  ._.)
He is based of monkeys and cavemen... :P not sure if i will keep him like this, he is really , really retarded...

I am still not statisfied with the shading of the first wrestler tho, it still bugs me a bit. I want to somehow show more muscle in the arms but i don't want to use more colors : /

Anyway, any suggestions on how I can change the shading? Maybe suggestions for new wrestlers?

EDIT;

I have finished the other wrestler aswell, and I think I found a proper skin tone for the fighters. I also added 2 new wrestler ''ideas''

3
Pixel Art / Re: Super Mega Mexican Cyclop Wrestler 2D
« on: October 13, 2010, 08:50:12 am »
I feel that the middle guy is going to get the most millage, in terms of colors.

This is my take on lighting the muscles on the arm:


Keep in mind that I'm no muscle expert :P A bigger problem I found though,  is that his left arm (on our right) is shaded differently than the whole rest of the picture.  You maybe got too obsessed by the muscles themselves! :P

Very neat concept! Do a whole ring of fighters!

thanks for the edit, I will fix him up when I get home. Yea i think i got a bit ''obsessed'' with the muscles, the idea was to gives him mega-muscles except on the belly to feet area :P
I think i might do a whole ring indeed, mexican fighters rule :P

I personally preferred the third wrestler's palette, skin tones seemed more natural and more mexican, and the red highlight wasn't so saturated. the middle one has the best contrast though. mainly it's just that the skin tone in the middle one seems too yellow.

Thanks cure, I think i will mix the 2 palletes in some way, trying to keep the contrast and trying to get a more natural and mexican skin tone. I will try to achiev this once I get home :D

4
Pixel Art / Super Mega Mexican Cyclop Wrestler 2D
« on: October 12, 2010, 09:32:30 am »
Hey all, It's been a while since ive made pixelart.. Don't know why really, just didn't have the inspiration or something... But, today I ''finished'' this piece;

Out of boredom I just started doodling around and drew a mexican wrestler with 1 eye. I would love to show the sketch but meh, no scanner here >_>

I wasn't to happy about the colors so I played a little in photoshop with Color Balance,

The first two look nice to me , last one is way to red tho ( posted it anyway :P )
Personaly liking the second one the most.

Anyway, I would like to have some feedback, I am having a hard time shading the right arm ( left for us ), also the area below hes waist is a pain.

Thanks,

Porque :y:

Latest version:

5
Pixel Art Feature Chest / Re: Making a game :o [ Project Deadbird]
« on: July 02, 2010, 09:34:01 pm »
I am really digging that style, it looks really cool. Somehow it keep me reminding of Diablo II.
I would suggest to get inspiration for a HUD by looking at Diablo's HUD.

I would also say lose the colors in the hud (the purple like 1) It looks amazing but I think it doesnt fit the character.
The character looks like a barbarian type that uses bones, stones etc. as weapons. And the hud makes me think
hes more like a mystic warrior/paladin type or anything like that :P


6
Pixel Art / Re: (WIP) Tree monster thing.
« on: January 05, 2010, 07:22:57 am »
Thanks, since i have been very busy with work and social life i have not been able to work on it... but since school has started again, i will be able to work on it. so soon there will be another update. cheers

7
Pixel Art / Re: (WIP) Tree monster thing.
« on: December 26, 2009, 03:11:54 pm »
Very nice,looks very maple-story-ish
Cannot wait to see the leaves grow :)
Thanks allot !

I updated the tree a bit:

bit more shading and also removed ref. on this 1, because the size was way to big for photobucket, they resized it if i also had the ref on it.

8
Pixel Art / Re: [WIP] Wooden skull
« on: December 22, 2009, 04:15:39 pm »
Yo.! I think I can help you out a bit with the teeth:

if you look at those green lines you see that the upper row begins with a straight line. and a few pixels beneath the straight line there is a curved line. this line's length and distance from the upper line depends on the size of your skull ofc. then again a few pixels under the curved line is another line, this time with even more a curve.

the example is done in a few secs :P so the one with ''shading'' looks dumb, i know :P

little tip if you begin with the teeth.: do not give the teeth a real outline, that will make the teeth look like licorice if you know what i mean :D

Anyway, the skull so far looks pretty cool. Tho' i think you should pick other colors :D

9
Pixel Art / Re: [WIP] F*cking paranoia
« on: December 22, 2009, 10:01:36 am »
I love the pallette you have used :D same as the texture on the bridge (i think it's a bridge, or castlewall or.. ) anyway. i do think that the shading isn't right on the bridge. since you have mirrored it. if you look at the shading of it it looks like the sun must be in the exact middle, and it isn't. I don't know if this was on purpose.
I do think the sun has a very original design, please finish !:P

10
Pixel Art / Re: (WIP) Tree monster thing.
« on: December 21, 2009, 06:33:47 pm »
I signed in just to post to let you know that that tree has oodles of character. Great job with that, I know it's based on something from a game, but compared to your original sketch the pixelled tree has tons more character.

Pixel-wise i know it's still a WIP but the roots are pretty difficult to read, the sudden jump in contrast from the jaw looks a little awkward and the big blank spot in the middle of the tree's face is kind of boring.

But again, I love the character, keep up the great work.

Thanks allot :D and the big blank space is there because i haven't done anything in that spot :D haha but thanks all for the comments. but the sketch of my tree is just a reference, and i am not realy making that tree I sketched ;)


Now that I am home from work I am going to work on it a bit more. Thanks again !

EDIT: Fixed it up a bit!

Pages: [1] 2