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Messages - Satsume
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Archived Activities / Re: Secret Santa 2015 Sign-Up
« on: November 15, 2015, 02:38:11 pm »
I'm in.

I like:
Macabre Atmosphere/ Character revisiting
Vivid Colors
Videogames (Monster Hunter, Pokemon, ect) RPG.

Pixel Art / Re: [WIP] Woman (naked)
« on: May 17, 2015, 08:30:40 am »
i don't mind Night :) it's cool to see many edit for understading my mistakes.
ps: your edit is awesome :O
Anyway in lineart step my work doesn't seems how suck like the final step, maybe i've failed to see =/
And mhm some times i begin pixel with stratch/sketchs (how pixelpiledriver did) and some times start with putting piece of colors, how you describe.
Trying to do better in my next works! thanks to all, really  ;)

Pixel Art / Re: [WIP] Woman (naked)
« on: May 16, 2015, 06:12:37 pm »
thanks Arne >.<
I've stop many times to do pixel art for learning the basics of the drawing (light, perspective, rythm,ect), but imho i must study better or must have a perfect lineart before working on!
Anyway thanks for the tips and crits.

Pixel Art / Re: [WIP] Woman (naked)
« on: May 12, 2015, 08:32:49 am »
Thanks Guys!
However i admit, i don't use anything reference for this work, and this is the result, no sensual, no body rythm and other stuffs =/
I must do very changes on this.

Pixel Art / [WIP] Woman (naked)
« on: May 09, 2015, 09:07:03 am »
Hello guys :D i'm here to post my actual work, but i don't know if im doing well, please rate this.
(post all my versions until actual.

Start Sketch:                                                                                                             

Adjustment of Sketch:

First Color Version:

Second Color Fix Version:

Last Version:

Any tips/crits? bad anatomy? or other issue :/
thanks for reading

Pixel Art / [WIP] running animation and more.
« on: February 20, 2015, 11:59:14 am »

No much to say, i'm trying to made some basic animation, the run seems fluid, but probably have some issue
( i didn't use reference for the man, it's mind/logic process )
waiting for any tips/crits.

Pixel Art / Re: [WIP] Background
« on: January 11, 2015, 09:01:23 am »
I know i know, but i don't know how certain games manage this, i've thought about this, normal size  and x2 size (full screen if you have 1920 x 1080), if my pogrammer find a new method, can be better xD but anyway in this game i must have do only a few big backgrounds (luckily <-<).
in addition to, much games take advantage of little resolution to made low details z.z it's no fair.
For now, working on huds, waiting on others tips and critiques .-. (little examples are accepted xD)

Pixel Art / Re: [WIP] Background
« on: January 10, 2015, 12:59:12 am »
Thanks for all critiques.
For the sun, i've fixed it, for the rest, i think i must have more time z.z maybe i don't understand the mechanics to made rocks or grass path (i've seen some pixel references), i can only try and try until the result it's acceptable..

for the resolution, mhm this project isn't for android, it's pc game, and i don't know how fix some problems with resolution, my collab had somme issues ( edit the resolution the pixel become shelled,stratchy, in low word, the pixel perfect is lost) and i've opted for 960x540 windowed (x2 1920 - 1080 full screen) =/
Anyway the game is an survival/rpg on dinosaurus/prehistoric theme

Pixel Art / [WIP] Background
« on: January 09, 2015, 04:15:19 pm »
Hello guys, i need help for this.
I'm working on BG for my project game, but i'm very beginner to do backgrounds (with large canvas z.z)
In your opinion, this is enough? or i must add more details?

thanks =/

Challenges & Activities / Re: The Daily Sketch
« on: December 24, 2014, 11:43:58 am »

WIP, i must work on a "egg" nest with background, but i've some difficults to do BGs, and i don't have any ideas what i put on, i do some grass and other things =/

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