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Messages - Southend_boi
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Pixel Art / 32x32 Base C&C
« on: November 07, 2015, 06:33:27 am »
I've been struggling with basic movement animations for awhile mainly north and south states and was wondering if anyone has tips or shortcuts for my problem.

i'll probably work on a run after i finish the basic walk.

Pixel Art / Re: [C+C] Game Art Review
« on: August 01, 2015, 10:28:51 pm »
I won't speak for anyone else but I was gonna say make more of an effort to design and draw something and I'll make an effort to help u.
what you've posted gives me nothing to work with.
If there isn't enough effort on his end to receive help I'll gladly take any help, advice and suggestions in his place for my own buildings.

Pixel Art / Re: [C+C] Game Art Review
« on: July 21, 2015, 07:08:20 pm »
I ain't upset he copied my style or didnt credit me as long as he made his own an didnt release my stuff to the public or just plain rip it.

The person crow calling him out leaked my My unfinished art to everyone on byond so I don't think he should be coming at Hebron... I did watch him make it.

Pixel Art / Base Animation
« on: March 02, 2014, 01:29:02 am »

i've been working on a base for nothing special it started off as a base for a project until it was dropped so i decided to finish for fun and better my sprite/base animations. i've been working on the walk states for a bit here and there and it just looks weird to me maybe its the way it leans forward i've tried straightening the torso but then it looks to stiff

North Punches im trying to find a good stance that'll make the punch looks nice but as you can see im failing horribly well in my own eyes the animations look kinda sloppy and turning these into north and south states might be a challenge

my attempt at making a frontal stance


adding a bottom to the gate helps me tell the difference.

Pixel Art / Snake WIP
« on: December 31, 2012, 07:35:28 pm »

started making this snake but it doesn't really... look like a snake and i have no idea what im doing wrong  maybe its the mouths position.

Pixel Art / Re: Nature Turfs
« on: September 06, 2012, 02:41:18 pm »
Criticism is Criticism. This forum is a community based around the professional teachings of pixel art/ low-poly art/ etc. GOA is a completely different story. If you have a beef you can simply PM me on this forum and I will gladly respond.
Your Criticism is something i dont need its as simple as that. Feel free to not respond to my topics, we both know why. if it was someone else it would be a different story... but, just stay out my topics and dont speak to me at all.

Pixel Art / Re: Nature Turfs
« on: September 06, 2012, 02:30:41 am »
Yeah, Grimsane made everything look better. With first versions of the turfs they were extremely noisy. The sand also looks more like ribbons than waves of sand. The grass looks good but the water is really active.

Cut down on the contrasts to reduce the noise in the dirt tileset in order to better fit the anime Naruto base you are using.
i dont need feedback from you... nor do i care what you have to say. Don't bash my art on one forums and then try to to give me advice or even talk about my art in another.

you see thats what we call being 2faced, how about you be yourself XLR8ED and say my art is ass ? nothings holding you back from doing it on naruto goa forums so why change it up because your on pixelation ?

Pixel Art / Re: Nature Turfs
« on: August 19, 2012, 08:14:44 am »
That sand... it looks like pasta...
now that i look at it.... i guess back to the drawing board with sand XD

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