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Pixel Art / Re: First Pixel Art Attack Animation
« on: February 17, 2018, 07:56:06 am »Have the swing be the same speed at first, but slam into the ground on that last frame. It'll lend it a lot of power. Then for the reset have them drag the sword straight back towards them into the ready position. Most of the animation here should be in that recovery, since putting too much in that leading bit will undercut both the required-by-the-game immediacy of the attack and the TIMING of the attack.
here we go... think the recoil, should be smoother maybe