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Messages - Hoogo
Pages: [1] 2 3 ... 9

1
Pixel Art / Re: [CC] How would you improve this colour palette?
« on: May 19, 2018, 10:15:29 pm »
Actually I really like low saturated colours, sort of pastel-like. Don't you?

2
Pixel Art / Re: [CC] How would you improve this colour palette?
« on: May 19, 2018, 08:43:43 pm »
I tired to accentuate the hue shifting a bit more. Did you mean there wasn't enough shifting or it wasn't done the right way?
also yeah, I'm not really focusing on the character for now, I just really want this house to have pretty colours and the latter not be killing your eyes when you look at the screen. Then I'll mess up the palette a bit to make a general palette for the whole game and draw the rest from that. (is that reasonable to think like that?)
Thanks a lot for your feedback

EDIT: Yeah also, the lighting, nothing is done here, I'll do that last too :)

3
Pixel Art / Re: [CC] How would you improve this colour palette?
« on: May 19, 2018, 08:17:32 pm »
I gave it a Try, Pretty much added saturation and tried to link colours as much as possible.
Is that any better to you?


4
Pixel Art / Re: [CC] How would you improve this colour palette?
« on: May 19, 2018, 07:16:06 pm »
Do you mean all my shadows should gradually shift towards the same hue and same for my highlights?

5
Pixel Art / [CC] How would you improve this colour palette?
« on: May 19, 2018, 06:19:52 pm »
Hi,

This is a screenshot of the game I'm currently working on. I like de-saturated colours much, but
I have the feeling that this isn't everybody's taste and/or that it might be overdone here.

How would you guys see this colour palette better, what would you change?

Quick edits are greatly appreciated!

Thanks in advance,

Regards,

Hugo.



EDIT:

This is the colour palette of the character, for reference

6
Also, I recommend posting threads like this in General Discussion. This Pixel Art forum is part of the critique area, it's for critique of pixel art. This whole forum has a pixel art focus, so most of General Discussion is also about pixel art.

Thank you for your feedback! Also thanks, I'll keep that in mind for later posts, I didn't really know where to post this :)

7
Thanks for your reply. I was just wondering. That doesn't surprise me.

8
Hi! I have a game idea in mind and I'm in the process of creating and animating the game's art. I have one question to ask. Is it possible to use a different scale for the background and the character, or does it have to be the same to look ok? In other words can I have a normal background whilst my character a low res but re-scales sprite on top of that background?

In short I'd like to make 32*32 tiles with a 16*16 character blown up 2 times

I hope my question makes sense.

Thanks in advance,

Regards,

Hugo.

9
Haha "beard". Thanks by the way!

10
Pixel Art / Re: Some Animation Practice Idle Cycle
« on: May 13, 2018, 05:57:45 pm »
I have a lot of trouble trying to discern what this is. Is this something wearing a shark suit, or a shark with a crab claw? What's the thing on his shoulder and the yellow on the torso? :)

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