Woah!! Y'all are seriously the best <3 First off, try to ignore how much lack of knowledge I have about animating. I'm much more used to producing environments for games. I'm still working on the idle and will post my new version soon. But I just had to throw this out because I completely missed it:
The entire game is based on the idea of individuality and the main character, Naomi, is based off of my mother. She is meant to portray no ethnicity and no race. This is why her hair is white (everyone's hair turns white eventually.. I think.. ), and is also why her skin color is so medium. She is strong and proud of her biceps
Naomi is also a lowly recruit of a military group that is part of a last ditch effort to save her hometown, but her movements are meant to be extremely well executed and exciting. The game is action-packed and meant to feel like she is a superhero, as she is meant to be a symbol of the feminist movement.
I also have been generally annoyed of boobs being the center of animations for female characters, which is why I chose to give her a black shirt. It leave it as ambiguous as possible.