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Messages - DuskWolf
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1
General Discussion / Re: iOS pixel art app
« on: April 21, 2018, 03:43:53 pm »
Sorry for not getting back to you earlier, my iPad got stolen then I got a new one and then I broke the screen. Just not having good luck with them at the moment, however I got it situated now and I am up and running again.

Thanks for letting me know about the trial! I will give it a shot!

Those other apps look good but donít seem as good as Pixaki, and the full drawing apps of course are great I just like the apps that are made for pixel art a bit more, less adapting things.

2
General Discussion / iOS pixel art app
« on: March 25, 2018, 03:58:24 pm »
I just got a new iPad and was wondering if anyone could recommend an app to do pixel art with it. I have seen a few but some are pay and donít want to spend money on crap I use for day and figure out it doesnít really have the tools I need.

I have used the old Pixaki, and they have a new one for $25 I would get it if I knew it was worth it. The only one was pretty good but could use a couple more functions to make it better.

Can any of the normal drawing apps be used for pixel art?

Thanks in advance!

3
Pixel Art / Re: Isometric Female Base [WIP]
« on: September 14, 2017, 12:11:28 am »
I shaded the arms I do think it looks better


4
Pixel Art / Re: Naval Battle scene
« on: September 13, 2017, 08:32:13 pm »
Looks amazing!

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Pixel Art / Re: Isometric Female Base [WIP]
« on: September 12, 2017, 07:09:30 pm »
I love witchmarsh's art!

I messed around some with the arms, giving more bulk to the upper arm but leaving the forearm at 1 pixel.


6
Pixel Art / Re: Isometric Female Base [WIP]
« on: September 11, 2017, 02:37:26 pm »
I can see what you mean, but I am not sure I like the thicker arms better. They seem to me to start to look manly. It is kinda crazy what one more pixel will do when working this small.


7
Pixel Art / Isometric Female Base [WIP]
« on: September 11, 2017, 07:58:56 am »
I am working on a isometric female base sprite and I am looking for some feed back. Right now I am not so worried about shading as I am about shape, though I do want to keep the shading pretty simple. I am mostly not happy with the front and back views.

 

8
2D & 3D / From voxel to pixel art
« on: September 10, 2017, 07:03:39 am »


I was wondering if there was anyway to make voxel art look like actual pixel art. So I started to search the internet, the only one that I found that was remotely close was this, from keo on another forum. I think his work is wonderful and I am just wondering how he did it. I have tried contacting him but have not got a response yet, over the last 2 weeks.

From what I can understand from his post is that he takes the placement data from the 3d voxel art then if that voxel shows on top it puts a pixel there. Obviously it is not perfect, but nothing a bit of touch up wont fix.

I think it would be awesome to use something like this, true 3d pixel art. I can see quite a few applications in game development especially if you were trying to make some isometric sprites.

Dose anyone here understand more about how something like this is made, or have you seen another engine that does something similar, voxel to pixel art?

Link to the original post.
https://forums.tigsource.com/index.php?topic=59446.msg1310416#msg1310416

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Portfolios / DuskWolf's Portfolio
« on: September 08, 2017, 10:43:25 pm »
Wanted to post my portfolio.

I have been working on pixel art for about 5 years now, I was so happy to find this medium, it is the first time I feel like I was really able to get what was in my head out on paper. If any one likes my style and would like me to do sprites, tiles or what ever, feel free to contact me.


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