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Messages - Bacrylic
Pages: [1] 2 3 ... 7

1
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: January 11, 2020, 05:32:26 am »
Progress Update
I've been pretty busy and haven't had a lot of free time to dev. I usually forget to update the forums as I'm more active on twitter or discord groups. I want to change that a bit so here's what has changed or been happening lately.














2
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: August 19, 2019, 05:09:08 am »


All the moods. I love looking at this contrast. Definitely getting the mood I'm looking for. Still a WIP but here's a taste of something I'm working on.


3
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: May 14, 2019, 03:00:04 am »







Recent Updates

4
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: February 03, 2019, 06:42:40 am »


Alex, books are deadly weapons. Testing out some creative ways to use the book sword. There should definitely be some combos.

5
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: January 13, 2019, 08:46:21 am »


How about some BOA color tests. I'm redoing my level design approach. Once I get stable again, this shiz is gonna be poppin.

6
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: January 08, 2019, 06:10:43 am »
Hey guys, guess who is back. That's right, we're coming back to The Book of Alex.

I've finished working on our cartoon for now, and we're waiting to hear back this month. I'm currently looking for a new job, but my development time can finally come back to this little gem.

I'm looking forward to posting our next step of progress.

7
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: August 17, 2018, 07:51:46 pm »


I'm having some thoughtful issues, as well as my partner has got it in his head that we need to make a pitch bible because he wants to pitch a previous cartoon project we attempted. I hope and will strive to keep this game from being put on the backburner.

8
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: June 29, 2018, 09:38:45 pm »
Some Inkling Pawn animations I've been working on






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Devlogs & Projects / Re: Squaretale's Pixel Game
« on: June 18, 2018, 07:57:41 pm »
Gotcha, but I think we're good man.


10
Devlogs & Projects / Re: Squaretale's Pixel Game
« on: June 15, 2018, 06:05:17 am »
@trisbee
Its ok man, you got a valid point. We came up with the idea for this game in 2017, but we haven't been working on it for a whole year. My programmer hasn't put in much, but he's a dad and going back to college so his input will probably occur when I'm almost done (then i can bitch at him to hurry up). This is intentionally a big game and I know a lot of people say not to start with one, but I'm invested in the story. Plus I think we'll have something worth playing here and I'm learning a lot along the way. This is my first time making sprite animation or pixel art, so I'm slow moving forward since its just me at the moment. Earlier in dev I had cash to support myself while I worked on this with no job, but now I have little cash and a job. I've been working doubles to free myself 3 days a week to game dev, but I'll rarely get the full 3 for that. I wouldn't mind workin on this for a few years so long as we get to tell the story we want to tell, and were funded for it. And by the end of those years, we'll have learned a crap load about how to game dev. Technically I still don't know what the hell I'm doing. Everyday is like an experiment. 

I know this was a long winded response, but my direction has changed since we started this and with more time its only gonna get better. (p.s. as life's work, I also digital paint and do standup comedy. So expect some humor in this bitch)       

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