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Messages - adcrusher524
Pages: [1] 2 3 ... 16

1
Pixel Art / Re: Duelyst Attack Animation Tutorial
« on: June 20, 2016, 01:10:16 am »
Thanks for watching guys! I'm glad you could find something useful that you could take away from it. I have some ideas for future tutorials, but I probably won't start making another for a little while.

2
Pixel Art / Re: Duelyst Attack Animation Tutorial
« on: June 17, 2016, 06:03:51 pm »
Glad you guys like it!

@Atnas
I agree! The rocks don't really feel like they're magnets like they're supposed to. There's really nothing in the animation that would tell you about their magnetic property. I like the idea you came up with! One thing that concerns me initially is how much extra time/frames it would take to do that effect and get the magnets into position. I try to keep the animations from taking too much time, because I've read complaints from players that the animations go for too long and then they run out of time for their turn, or something like that. But thanks for the advice!
No need for a name change, I don't go by adcrusher524 anywhere else anymore, but that's alright. I sort of like it,haha.

3
Pixel Art / Re: Duelyst Attack Animation Tutorial
« on: June 16, 2016, 08:30:00 pm »
Thanks guys!  ;D
I was thinking of doing more in the future, maybe a shorter video for something smaller like a run animation. (Though there are already a lot of good sources for run animations.)  If I do make something similar in the future, I'll make sure to share it here with all of you!   :y:
 Thanks!

4
Pixel Art / Duelyst Attack Animation Tutorial
« on: June 16, 2016, 06:53:29 pm »
Hey everyone!
I just finished up making a tutorial about animating attack animations for the game Duelyst. I thought it could be helpful to some of you!

You can watch it here:
https://www.youtube.com/watch?v=iJOUTSy0fQI

Please let me know what you think!
(Sorry if I'm posting this in the wrong place)

5
Archived Activities / Re: Secret Santa 2014
« on: December 25, 2014, 05:09:39 pm »
Holy crap Opacus, that's such an awesome gift! I don't know how you knew I loved shovel knight, I didn't think I had anything written anything about it on the internet.(Unless you went all detective and searched my steam account) Thank you so much!

Great results this year guys!

6
Archived Activities / Re: Secret Santa 2014 Sign-Up
« on: November 18, 2014, 02:19:47 am »
Oh boy, here we go! I'm in!

Likes:
Fantasy stuff(dragons, magic,skeletons that sort of thing)
Robots
Hybrid animal robots
Mockups
Animations
Not Animations
Ninja Turtles
Everything that you like

Games I like:
Chrono Trigger
Secret of Mana
Castlevania
Megaman  x
DKC
Any other well known super nintendo game
Final Fantasy


Dislikes
Isometric, most of the time.

Well I hope that helps, good luck everyone!

7
Archived Activities / Re: Secret Santa 2013
« on: December 25, 2013, 03:37:01 pm »
@Charlieton:
That's looking awesome! I really love the style!

Really great gifts this year! I can't wait to see the WiP's finished, a lot of them look really great.

8
Archived Activities / Re: Secret Santa 2013 Sign-Up
« on: November 21, 2013, 01:55:13 am »
Adcrusher is in!
*ADCRUSHER JOINS YOUR SECRET SANTA PARTY*

Adcrusher likes:
Robots
Nature
Animals
Fantasy stuff ( skeletons, dragons, anything like that)
animations
not animations
and everything you like.

Adcrusher is not too fond of:
Anime

Adcrusher is excited to see the turn out!  ;D

9
General Discussion / Re: Animal walk cycle strips
« on: August 11, 2013, 01:00:45 am »
I use this one all the time, it's pretty great.
It doesn't have any tigers, but there's a couple cat ones, which would be in the same animal family.

https://dl.dropboxusercontent.com/u/795491/edits/animalmovement.jpg

it gives 4 frame walk cycles of a whole bunch of animals.

10
Pixel Art / Robot Factory
« on: August 06, 2013, 06:09:37 pm »

Hi everyone!  Recently I've been working on a mockup using the sprite I posted earlier on pixeljoint.

http://www.pixeljoint.com/pixelart/79621.htm



The premise of the game is that you are dropped off on a conveyor belt, which leads to a big smasher thing like in megaman x, flame mammoth stage. You have to survive as long as possible while rescuing your robot friends, who are going to be smashed!  Any comments or criticism is greatly appreciated! I'll be posting an update soon, so stay tuned!

Thanks!

P.S ignore the red lightbulb type thing at the top, I was doodling :D

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