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Messages - Geonjaha
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Pixel Art / Re: [C+C][WIP] Character Battle Sprites
« on: October 08, 2017, 06:39:51 pm »
Edited the armour to look more realistic, improved shading on the cape, and changed the palette to be better and less saturated.


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Pixel Art / Re: [C+C][WIP] Character Battle Sprites
« on: August 12, 2017, 11:18:32 am »
I've changed the foot back, because I couldn't really adjust it without it looking too jarring, and I added a flick to the cape. Thanks for everyone's advice and help so far!

I left the original side by side with the new one.


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Pixel Art / Re: [C+C][WIP] Character Battle Sprites
« on: July 22, 2017, 11:49:11 am »
Some small changes, changed colours and stray pixels.


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Pixel Art / Re: [C+C][WIP] Character Battle Sprites
« on: July 15, 2017, 07:28:19 pm »
I tried to amend the telescoping torso, and included the three animation frames that I used just to better visualize it.




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Pixel Art / Re: [C+C][WIP] Character Battle Sprites
« on: July 09, 2017, 03:24:51 pm »
I tried to remove some of the pixel clusters and improve the cape. I also removed the mouth from the sprite. Looks better, though I'm still trying to perfect the head design.


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Pixel Art / [C+C][WIP] Character Battle Sprites
« on: June 25, 2017, 01:37:32 pm »
I've been working on some small character sprites in a Fire Emblem style, inspired largely by Awakening's units. I've also given my first shot at animation and worked in a short loop. The palette I've been using is Dawnbringer's 32 colours.

Warrior:
Priest:


These are my two current working sprites. I originally started with a different head model, and whilst I prefer the current one, the current priest looks a bit too much like a cave man for my liking.  :-\

Previous head design:


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