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Messages - nova
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Pixel Art / Re: my little world ... [please C&C]
« on: May 08, 2008, 09:32:39 pm »
Out of curiosity. When you write games for DS, what language to you write them in?

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Pixel Art / Re: 3 cheers for animal cruelty ***UPDATED: 04/28/08***
« on: April 29, 2008, 05:47:02 pm »
Amazing! I think there is a bit too much space between his eyes, other than that it's great!

I used to have a book with Nintendo characters... Here's a technique I used to draw Mario's head:

1.


2.

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General Discussion / Ethics
« on: April 26, 2008, 12:06:25 pm »
Hay!

Is it a bad thing to use the same palette as is used in a game that you like?

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General Discussion / Re: Photoshop/Graphics Gale
« on: April 15, 2008, 09:54:36 am »
Thanks! With "new view", Photoshop does everything I want

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General Discussion / Photoshop/Graphics Gale
« on: April 14, 2008, 06:19:59 pm »
Hey... I have Graphics Gale as well as an ancient version of Photoshop (6.0).
With GG I am unable to save PNGs with an alpha layer, making the background transparent.
Also, I don't really like the pen-tool here... The one in Photoshop works better for me.


In Photoshop however, I don't know how to find that cool preview-window that GG has.
Like, when you are pixelling on something which is magnified a lot, you can see how it turns
out at 1:1 ratio. The grid is also kind of weird compared to the one in GG.

Does anyone know how to solve any of these problems? Will help me decide which one I'm
going to use!

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Pixel Art / Re: [WIP] Game, need help with colors
« on: April 13, 2008, 11:17:42 pm »
Yikes... I wish I could make something similar to that.

Not sure whether I should go for the very clean Zelda-style that I like so much,
or a more detailed style. I think it's very difficult to make those round candy-smooth
edges that I see in e.g. Zelda... my edges end up all jagged and ugly.

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Pixel Art / Re: [WIP] Game, need help with colors
« on: April 13, 2008, 10:29:23 pm »
I tried to add some foam and shade in the water...
My soldiers are just 16 x 16, which might be a little small, I dunno... but I do want
many of them on the screen at the same time. Hard to fit much detail into 16 x 16 though.

The next step is to add trees and other obstacles that the soldiers have to pass in order
to reach their destination (they come in from the north and try to end up south, and you have
to stop them).


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Pixel Art / Re: [WIP] Game, need help with colors
« on: April 12, 2008, 10:57:47 pm »
Thanks a lot Rydin, that's really helpful! Going to post again when I've made some updates.

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Pixel Art / [WIP] Game, need help with colors
« on: April 12, 2008, 01:47:30 pm »
Greetings!

I am primarily a programmer, and I'm struggling to make some tiles for a simple game.
My biggest problem right now, is that the colors I am using are horrible. I am trying to
make a water-tile, a grass-tile and so on... I really love the Zelda series of games, so
I am trying to get some inspiration from those.

The tiles are disgustingly ugly at this point, I just needed something to be able to run
the code. I'll be back for advice concerning the pixelling later, but right now I just
want to get some tips on choosing colors.


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