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Messages - DrainedMan
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Job offers / [PAID] UI elements for old school isometric game
« on: November 26, 2017, 06:47:00 am »
I want UI elements in an atlas something in the feel similar to Baldurs gate/Diablo I era (or even older), however less complex and not too many elements.

I will need:
radio button
check box
progress bar
window border 9 patch
window close button
health/mana bar
parchment 9 patch
several decorations for edges/borders
bitmap font

Please include portfolio of relevant UI and quotation. Although, please do not apply if your style is hipster/cutesy. I am looking for old school style here. I also do not want modern Dragon Age style UI, I am looking for that mid 90s vintage and feel.

Job offers / Re: [PAID] Isometric tiles and animated Isometric characters
« on: February 16, 2017, 12:28:27 pm »
Thanks all for touching base.
Role filled for now but additional places may be required in the future.

Job offers / [PAID] Isometric tiles and animated Isometric characters
« on: February 14, 2017, 08:32:56 am »
I need isometric tiles for a fantasy RPG game I am building. At the moment I am constructing a prototype and just need some basics to get start with. You will need experience making isometric art for games in order to understand the importance of consistent tile layout and size.

I require:

Small isometric tileset e.g.

Animated human character with sword, standing, walking and striking (can optionally be done in 3D if this saves time, and rendered to 2D as long as its subtle).

Style should not be cartoony but more retro/semi-realistic. As this is a prototype the style not set in stone and I am open to artistic flare. Example here

In responses please include hourly rate and approx time per tile, character frame as well.

Programmer here. Possible dumb question but-

It is possible to build an animated isometric character up from a set of parts, for example:

If I have 3 sets trousers, 4 sets shirt, 5 sets of hat, can I combine these to make 3 x 4 x 5 types of people?

I'm a programmer and what makes me curious is why isometric tilesets are so lacking. There are very few quality isometric tiles/characters, and certainly these are not consistent. Why has no artist(s) made a large tileset for isometric?

I mean sure you get some cutesy ones or some very retro ones (which i like) but they are so incomplete and I cannot make a whole game with them.

I would happily pay hundreds of $$$ for a decent large isometric tileset with a fantasy RPG theme. Something thats enough to make a game from with minimal custom art in addition.

Is the market just not there...I can't think why else not?

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