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Messages - Seele07
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Pixel Art / Re: 2bit man lost in 16bit world
« on: January 02, 2011, 03:22:29 am »
Hey Tidbit,

looks okay so far, but i, personally, would change the colors of the main Character. Please read here why -> .

In short words:

The main Character should stand out more. You should easily see, where the Character is and so on.

And, yes, i know that the low color palette on the main Character is intentional. Maybe you could give him a border or something like that, to stand out more?

Just my 2 Cents,

Pixel Art / Re: [WIP]Supaplex tile conversion help needed
« on: September 30, 2009, 09:17:51 am »
Hey Xandr001  :) ,

the automatic conversion of the Tile looks really ugly, if you zoom in, but to me and my eyes, it still looks okay in 1:1 (No Zoom in) .

Your Try to convert it to the VGA 16 Palette looks good, but i do not understand, what you try to emulate or do in the middle part of that resistor (the yellow thing with the two coloured lines on it) ?!

I'm not that good at PixelArt; so i can't really create an edit, i'm sorry :( . In the Photoshop Conversion, you can see, that the software tried to simulate the shading on the resistor in a different way then you did in your Try.

Ingo (who uses a not that good english too...)

Pixel Art / Re: Seven ladys enjoying the sun
« on: September 06, 2009, 04:14:33 pm »
Hey Julia,

no problem. To be honest, i don't like medieval times that much, but that's only my (very little) knowledge about that times. So, i guess, it's different from that, what is told in History-Books and School? But, i completely respect your Love for that (Medieval) Times. Every Human is different, and that's a good thing. It would be horrible, if we were all alike, like "Robots made in only one Factory"  :yell: .

Now your Thread-Name fits well  ;D , heheh.

Have a nice Sunday too ^_^ ,

PS: Hallo aus Deutschland  :) Eben erst gesehen, dass Du aus der Schweiz kommst ^_^ .

Pixel Art / Re: Seven ladys enjoying the morning sun
« on: September 06, 2009, 03:45:47 pm »
Hey Tuivelswip,

that's a good work. Nice traditional Clothing here.

The only point, that don't seem right - to me - is, that it looks like it's the middle of the day and not the rising sun  :-[ . Was it supposed to be like that?


Pixel Art / Re: [noob] Quake III Arena in pixels
« on: September 06, 2009, 05:39:34 am »

That sounds great :) (oldschool platformer)

Of course, we want to see more  ;)


Pixel Art / Re: [WIP] Game sprite C+C
« on: September 06, 2009, 05:35:42 am »
Heheh, now - in 2x Zoom - it looks really good - at least to me.


PS: I don't see any errors at the Moment  :crazy: .

Pixel Art / Re: (WIP) Help with girl sprite
« on: September 06, 2009, 05:33:36 am »
Hey turbowrites4gve :) ,

Now it reads, like the light source is in the upper right corner :) .

Uhm, this may sound like cutting a hair into pieces, but: why are there two lighter pixels above her belly button? (on top of the darker ones)
( I'm a shading-newbie, so don't take my input too serious, okay? ;) )


Pixel Art / Re: Tribal Face Portrait (Now with Body!)
« on: September 06, 2009, 05:23:39 am »
Hey Mush  :) ,

Nice, but why such big Eyes?  ???

Or is that "normal" with Tribals? O_o

Oh, and: You have two dark shades in your Palette, that are almost the same - you can combine them to one, if you like :) .


Pixel Art / Re: [WIP] Lil' Red
« on: September 06, 2009, 05:20:07 am »
Hey, that's a good idea for a character (and possible story)  ;D .

I don't see much errors here. Except from the Face; it's hard to read. And to me, her legs are bended too much - or in other words: she goes too much down on her knees  ;) .

As i said before: Good Idea and a good realisation.


Pixel Art / Re: (WIP) Help with girl sprite
« on: September 05, 2009, 08:29:02 pm »
any better?

Besides from the Pillow Shading: Yes. It looks now like she is flirting with the Viewer  ;)  ;D .


PS: Yes, hands are tough.

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