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Messages - evocurio
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Pixel Art / Re: [C&C] Shopkeeper
« on: January 27, 2017, 07:25:15 pm »
That does look significantly more appealing.  Did you get those shades through a pure change of hue/sat, while leaving luminosity? 

As for the outline, I was contemplating recycling the dark blues and purples for the purpose.

Pixel Art / [C&C] Shopkeeper
« on: January 27, 2017, 08:44:11 am »

A doodle for my OC shopkeep, experimenting with keeping the palette on the darker side.  Let me know what you think :)

Pixel Art / Re: Slash animation
« on: December 08, 2016, 04:15:10 am »

Thanks for the notification, 32. 
I uploaded a revision (general movement adjustments from Rosier's mods) yesterday but forgot about the existing link.

Still gotta add additional hair movement and whatnot.

Pixel Art / Re: [CC] Portrait
« on: December 07, 2016, 04:31:43 am »
I like the general style.  Two things that stick out to me though:

1.  The hands seem quite small proportionally.  The angle at which the his left hand is grasping the waist also seem unnatural relative to the angle of his elbow.

2.  The angle of the belt buckle is wonky I believe it would rest better if it laid straighter vertically. 

Pixel Art / Re: Slash animation
« on: December 07, 2016, 03:16:28 am »
The clarification is much appreciated!

...on another note, I just realized that the exported animation is significantly slower than what is presented in GraphicsGale when I make the gif.  Does anyone know if this is something I need to compensate for in the creation process, or will this delay extend to in-game implementation as well?

Pixel Art / Re: Slash animation
« on: December 07, 2016, 12:36:06 am »
Thank you very much for the feedback, Rosier!

I added the frames in hopes of adding to the momentum, but the speed definitely slowed it down.  I dig what you've done with the frame removal, but I'm going to experiment with an extra frame on follow-up to see if I can add more heft to the slash.

Can you comment on the hair movement specifically?  Is the top knot lacking flourish, or moreso the hanging strands to either side of his face?  I am looking for ways to add more motion to the hair, but I'm somewhat eluded as to what should be moving in this hairstyle.

The new pallet seems to really draw out the sheath's color, which is cool.  But I'd prefer to stick to a pacific-islander skin tone, and a less saturated shade of blue.  Were there any particular reasons behind your chosen colors?

Pixel Art / Slash animation
« on: December 06, 2016, 10:58:11 pm »

Newbie to pixel art and animation looking for advice on pallet choice, and identification of any quirks in the piece.

The posted gif is a WIP 15-frame attack animation I hope to implement in my game.  Thanks in advance!

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