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Messages - Topsy
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1
Pixel Art / Too simple?
« on: December 08, 2017, 02:26:23 am »
You can see the last atrocity I posted up top, just to contrast     ;D

I haven't pixel'd much since but here's where I am now. So is this thing completely lacking detail or is it okay? I'm not sure what else to add  :blind:



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Pixel Art / Re: anime faces
« on: August 26, 2017, 01:15:59 am »
To clarify, I was talking about the use of two different blues in the eyes, not your use of white. At 3x the two blues in the eye still read as essentially solid.
The eye whites are fine to keep, though you probably don't really need the shadow for the same reason that you don't really need the two blues in the eye.

Ohh misread  :huh: ya that also stems from detail over shading to avoid 'blandness' but which is worse? Eh I'll figure out later. Same for the brows, without that there's no focus on anything. Working on a new head/body/everything style we'll see how it turns out!

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Pixel Art / Re: anime faces
« on: August 26, 2017, 12:10:36 am »
With the single-colour eyes, it's less about distance, more about readability - when two similar-ish colours occupy a pixel each next to each other and surrounded by dissimilar colours (e.g. your two pixels of blue eyes surrounded by the eye whites and skin), it's nearly impossible to even discern the difference between those two colours. At that point, it just makes no difference whether you use two colours or one, so why not keep things simple and use one? If the eyes were larger, it would make sense to use more colours, because each of those colours would cover enough area to be discernible.

Ah I see. Would zooming x2/x3 in-game excuse this though with complementary colors? I feel like the white changes characterization a bit, just maybe not stock lazy white like I chose

4
Pixel Art / Re: anime faces
« on: August 25, 2017, 10:41:06 pm »
Howdy! Something that might help you here is to start looking up some more standard art tutorials. Pixelart can seem appealing for beginner artists (myself included) but it can lead to some problematic art habits and difficulty starting over to learn normal art (also myself.)
Speaking from that experience, it may help to start small with some spheres and cones and cylinders to get a feel for shading and thinking about objects in 3d space, then move on out to normal figure drawings (quickposes.com, google) or still-life sketches (google random objects) to familiarize yourself with drawing normally and build some maneuverability in your skillset.

Pixelart is in essence a sub-set of cartoonism (at least in most cases) and understanding how to draw in a more standard fashion translates to that very well. There's plenty of good books on the subject, but I'd start with what I'd listed and come back for those.

Learning art is going to be pretty time-consuming, but don't give up! There's a lot of fun to be had with art, be it drawing out fun fight scenes straight from your head to pouring your emotions out into surreal landscapes and scenes.

As for the current piece,  I reccomend using higher-contrast colors so the skin and hair don't merge together with the skin. Try to set up some cross-bar guidelines (seen here:

You can simplify this to a simple cross so it fits the constraints of pixel art, but using guidelines helps ages even for more experienced professionals.

Yea I need to stop supplementing shading with shapes, especially at the scale I'm working because it's easier for me to draw and animate smaller stuff. The problem is colors, and I don't think any color tutorials ever helped me.. I'd rather see examples of artists showing color selection and how they conclude them instead of huge technical explanations, maybe that'd help but idk.

Pixeled anime faces are a very specific art. I think one of the best things to do is look at some inspirational examples. This artist has a lot of great ones:

http://pixeljoint.com/pixelart/88778.htm
http://pixeljoint.com/pixelart/98265.htm

Work on improving your fundamental art skills so that you have a solid base, and look at work like this to improve specifically in this subject.


So both only have single colored eyes, whereas it seems I'm trying to cram all the literal detail when it's not needed?  That and I'm probably not considering the loss of detail through distance. I'll just call it an 'artistic' decision, mine being more cartoony and less dramatic  :P Everything else is beyond my scope to even progressively examine atm, hopefully sometime I can learn from it though.  :)

Might give another edit, but I have shading to do!

5
Pixel Art / Re: anime faces
« on: August 24, 2017, 11:56:37 pm »
I just can't shade yet lol I tried it's no use  :blind: need more practice. Here's my last attempt after reading the tutorials,  improvement, but for some reason looks more Zelda or elf-like. Still I'm ok with it for my game.   ;D


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Pixel Art / Re: anime faces
« on: August 24, 2017, 04:36:57 am »
Thanks for the tuts man  :) I am still reallly bad with shading and clusters but I came up with this, much better, still not the look I want though, it's the eyes I can't figure out   :blind:


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Pixel Art / anime faces
« on: August 23, 2017, 09:50:29 pm »
Eck! It's terrible, why am I so bad    ???  any advice?


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Pixel Art / Re: Struggling newb
« on: December 17, 2016, 12:45:38 am »
Arrg this is tough. Still trying for these guys  :blind: made a robot in the mean time


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Pixel Art / Re: Struggling newb
« on: December 10, 2016, 09:55:17 pm »
Cool thanks guys, got some practicing to do then I'll try back

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Pixel Art / Struggling newb
« on: December 09, 2016, 09:10:34 pm »
Maybe this looks a bit sad, but I can't flesh out a body for any of these dudes.. especially the tree guy. Everything I do looks wonky or disproportionate. I have weird creation issues like these, probably because I'm bad, but is there any way I can not be bad? :) Anything to help me out here. Also I tried posting in gray but they disappeared in they greyness so..



http://imgur.com/a/ZwshV

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