1
Pixel Art / Re: [c&c] Grimy Bathroom
« on: June 13, 2016, 07:06:24 pm »oh, good point. Yeah, mirror might need to have part of the tub layered behind it


i cheated and used GIMP but is this the idea?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
oh, good point. Yeah, mirror might need to have part of the tub layered behind it
I do like the redesign you did of the cockpit glass. I was intentionally making it 'bubbly'. From memory I was thinking like this (Earthbound helicopter) but it's been so long since I saw that I didn't realize it didn't even bubble that much.
civilian-grade helicopters actually do have bubbly-looking windows usually.
The thinning on the rail was a good idea but I'm not so sold on the connectors, gives it more of a sturdy appearance.
Made an edit
Looking again, second one might work for a sort of slow "dash towards" motion, creates a visual distinction AND gives the zombies a pattern to watch for.Was looking at them and that's what I thought immediately after seeing them.
I'd say have his hind leg drag a bit longer, really emphasize that undead shuffle
![]()
Walk and idle animation for new zombie enemy. As always, I highly value any feedback.
Sorry for the bad GIF quality.
T o me the trail looks like it is shifting the ground