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Messages - krmko
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Job offers / [Paid] Pixel artist wanted for space backgrounds
« on: May 03, 2019, 09:59:39 pm »
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Pixel Art / Re: [WIP] Critique and help for a first bigger drawing
« on: March 26, 2018, 07:28:00 am »
In the context of other art assets for the game, yes, outlines are necessary, so i'm afraid i can't do nothing about them. Good idea for the runes, i might add some glow reflection to make the inner rim look deeper and experiment with one more shade of gray.

Thanks for the advice.

4
Pixel Art / Re: Character color - feedback needed!
« on: March 21, 2018, 07:23:55 am »
I tried moving the right leg a pixel inward, but moving the right arm a bit out worked much better, but i think it kind of loses that primate look a bit, maybe the shoulder needs be a bit more in now that the lower arm portion is moved outwards.

Also, i ramped the saturation up a bit, but i think you need to alter the palette to some extent.


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Pixel Art / [WIP] Critique and help for a first bigger drawing
« on: March 20, 2018, 09:05:07 am »


Hello,

i'm working on a larger piece and i need some help and advice. As you can see, there are some leftover perspective tryouts (shadows on the left portions of left and right windows, inner portion of the left rim and the lower right perspetive sketch and different intensity shadow arcs on the inner rim).

I tried imagining the piece as being slightly tilted to the left with light coming from upper left direction with the inner part of the gate (where the symbols are) being deeper than the outer rim but i just can't visualise the complete thing.

Also, i'm afraid of experimenting with further colors of the gate itself, i added some details, but it still looks dull and lifeless.

Any suggestions?

P.S. I know the symbols on the right are smaller and overcrowded compared to the ones on the left :)

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Portfolios / Re: [Paid] Pixel artist | +6 years
« on: May 04, 2016, 07:26:04 am »
Hello Derwin,

thanks for applying, but the contest has been closed, there are already a lot of guys applied. However, i'll send you an e-mail for an offer for the next project.

Cheers,

Uroš

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Job offers / Re: Artist needed for sidescrolling shmup sprites [paid]
« on: April 27, 2016, 07:28:12 pm »
Ok guys, that's it, thanks for applying, few of you will be working, you are so good i can't choose only one, we'll be in touch :)

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Job offers / Re: Artist needed for sidescrolling shmup sprites [paid]
« on: April 27, 2016, 08:05:00 am »
Thank you!

If anyone needs any more info, don't hesitate to ask :)

Small image from work in progress, player ship and bullet are currently placeholders from steredenn, hope they don't mind :)


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Job offers / Artist needed for sidescrolling shmup sprites [paid]
« on: April 27, 2016, 07:38:32 am »
Hello guys,

i'm making a sidescrolling shooter in space, so i need nonanimated sprites for now. Graphical style should be like Steredenn, 32x32px maximum, but for the moment i mostly need small ones, 16x16.

Example



I'm new here so i don't know how the payments are regulated here, i'm willing to pay upfront if your style suits me.

Anyway, for the forum rules:

          1. Company title and/or individual representing and offering employment. - Individual, Uroš Zečević from Serbia
          2. Project title. - Work In Progress
          3. Description of company or project. - Sidescrolling pixelart shoot em up
          4. Talent/Position requirements. - Basic to medium pixel art skill
          5. Payment. - We agree on cost, 50% upfront, or willing to pay all upfront if i like the samples
          6. Contact information. - PM, we'll exchange e-mail if we get to work
          7. Whether the position is local only. - Nope

Anyway, send your offers  ;)


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