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Messages - Hyptosis
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1
Pixel Art / Re: Harvest Moon Mockup
« on: February 21, 2006, 02:57:11 am »
Very nice stuff, too bad it isn't easy to make fun games like harvest moon, I'd love to do something like that. =D Or better yet some kind of online game with fun art like this! I'd play it all day long. =P

2
Pixel Art / Re: iso london tile thing
« on: February 21, 2006, 02:53:27 am »
that blows my mind =D

3
Pixel Art / Re: kakashi genin
« on: February 21, 2006, 02:38:47 am »
That is pretty awesome. =D Have you tried increasing the contrast any?

4
Pixel Art / Re: Fresh Meat
« on: February 21, 2006, 02:31:11 am »
There we go, besides the two base images for the sprite I'm working on at the top, I've removed anything that wasn't done pixel by pixel, if the resized stuff bothers you just let me know and I'll remove them too. Most of them were larger but we slightly resized the images we posted to the public at the time to reduce art theft because it was for a contest. I removed the large street area too because a couple of the in game sprites in that screen shot were also airbrushed.

5
Pixel Art / Re: Fresh Meat
« on: February 21, 2006, 02:26:47 am »
Acctually almost all of it was pixel art, it has just been resized, but you're right about the tree and I'm removing it right now. But most of the rest of that tileset was pixel art. I don't have the original sizes of much of these or I'd post them but most of the originals have been long lost. I didn't think it'd cause such a stink since it is pixel related and they were originally done that way, but no problem. I'm not one to start problems. I'll remove anything that bothers you flabber. Sorry for the trouble everyone and thanks for the feedback.

6
Pixel Art / Re: Fresh Meat
« on: February 20, 2006, 10:38:03 pm »
Thanks turbo, here is the update.



I fear maybe the breasts look a little too fake now. Like implants or something, however they are going to be covered up in game, this is just the structure. Also I edited the hand. Even though in the first base painting I know the anatomy on the arm was right, it still looked too long, so I ended up moving it to the side, plus it would give more room in the stats page for the item held in that hand. Thanks guys. =]

7
Pixel Art / Re: large bird piece
« on: February 20, 2006, 08:25:34 pm »
Very cool and inspiring work! Thank you for sharring them with us!

8
Pixel Art / Fresh Meat
« on: February 20, 2006, 08:20:31 pm »
I've haunted this place for a very long time but never built up the nerve to post. I thought I'd share some of my old, and hideous work. Let me see here...
Some of these aren't pixelized though they are in game sprites if anyone is interested and they all interact with pixel art such as character sprites. Pixeling is really difficult guys! You all rock for doing it. =] Almost all of these are from old games I used to make with friends, back when I had tons of free time you know. >_>

This is one I'm working on right now. If anyone could crit it or give me some advice please do. I started with less dominant lines, kind of like street fighter alpha's sprites, but decided the res for it is high enough I think I'll keep the dark lines if possible. It will be used in a paperdoll system for a game. So her eyes, hair, clothes, etc will all change in the game through character selection and item use. Also, doing the eyes and mouth is scarrying the hell outta me. =] And hair come to thing of it. This important little details. I'll also have to do a male version, but the women are always more difficult for me so i did her first.


Current State






This is the original painted version I built the sprite on



Just a small test to see how clothes and such might look once sprite is in working condition.


------------------------- Old Stuff -----------------------------------------------------

This was fully animated. The grass and limbs and everything moved in the wind. The owl blinked and moved around as well. The animated version is lost though.
























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