Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Hellpug
Pages: [1]

1
Pixel Art / Re: bunny suit girl
« on: March 14, 2016, 05:19:25 pm »

I agree with odedrt9, I think that heavy black outline has got to be reduced. I feel like the anti-aliasing makes it too fuzzy. I would really look at what Seiseki did with line weight and apply it to a thinner line. Also, given what was said about banding, maybe instead of hard black (which a lot of times is discouraged anyways) for your main outline, do a darker version of the nylon's outline.

2
Pixel Art / Re: Crow Enemy Walking
« on: March 14, 2016, 03:50:18 am »

I can't help but be bothered by his right arm, the one further back, as he walks. It has the look of it being sort of dragged/ it lacks the energy of the left arm.  Something I learned in school was for more realistic animation is the successive breaking of joints.  His whole arm moves as a piece together, rather the Upper arm> Fore arm > then hand being swung forward fluidly. Although more simply, as I look at it, it seems that the energy that the other arm has comes from the "flick" at the end with it's blade. The right arm's blade just sort of hangs there are the right arm comes forward.

I really like the style of this. Reminds me of some creepy pixel games I've played/seen.

Pages: [1]