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Messages - Meowsor
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1
It really depends on the artist.

Artists charge different rates on their art, which is often up for negotiation (Good luck with that though xP)

You're better off advertising the job, comparing the prices of different artists and choosing from that.

2
Job offers / Re: [PAID] Looking For a Pixel Artist For a Fighting Game
« on: September 11, 2015, 11:43:24 pm »
2$ for sprite x 80 - 90 sprites + 2 Levels 100$ x 2.

a sprite x 80... so 80 sprites for 2$ - 90 sprites... -10 sprites? +2.. Levels? what is this math equation you've concocted?

I'm guessing you want around 80 sprites done and you're offering 2$ a pop?

3
Other than tutorials you can find on pixeljoint or even here you might want to have a look at programs you can use.

I'll list a couple off the top of my head:

PyxelEdit
Pixothello
The ones I use :
Evilpixie - I use it quite often for small spec art [32x32 24x24 16x16]
GIMP - I use this one mainly for larger art and where transparency is needed.

There are more but heres some I know, you could also use photoshop.
This guy also did a bunch of video tutorials on youtube: https://www.youtube.com/user/achebit/videos

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