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Messages - nitewalkr
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1
Pixel Art / Re: Seeking CnC (WIPs)
« on: February 11, 2015, 10:30:42 am »
I took your critique under account and tried my level best to just show her as if she is just breathing.


2
Pixel Art / Re: Seeking CnC (WIPs)
« on: February 07, 2015, 10:34:18 pm »

I will re-work the animation of this character. Since I am just starting out I think it would be wise to give her a gun or something and then make the idle animation.

this is something else that I've been working on.



This is just beginner's space ship game that popped in my head thought I should share my progress here as well for everything until I am satisfied with my style.

3
Pixel Art / Re: Seeking CnC (WIPs)
« on: February 07, 2015, 09:59:51 am »
that was a still animation, as in, if she would stand for a while she would be animated like that. I had other ideas for her hair so this isnt carved in stone I will see if I can get it done soon.

currently I also have been working on one piece of mob for my first game set to test things out as I wont be using any ready made game tools but raw programming instead.



This is one type of mob that would drop from the mob spawn portal (skull portal.)

4
General Discussion / Re: Streaming Pixels Thread
« on: February 07, 2015, 08:42:07 am »

5
Pixel Art / Re: updating my old metroids
« on: February 06, 2015, 07:06:46 pm »
what size are you using for your characters? If you dont mind me asking

6
Pixel Art / Re: Seeking CnC (WIPs)
« on: February 06, 2015, 06:52:39 pm »
skull portal! thank you! much better then mob spawn portal. :D

I'll see what I can do about force closing the mouth but the idea was like the skull would spawn and starts opening up while mob starts forcing their selves in to our dimension from the other dimension. The skull portals start appearing when the gate appears at the background (I am still trying to figure out how to make this sync together.) That could work I guess.

Any critique on the character and her still animation and hell gate?

7
General Discussion / Re: Game Development Discussion
« on: February 06, 2015, 04:54:22 pm »
I was going to make fun of it and say "I'd like to get paid in gums, " but I guess everyone has answered this question. So if I am to make a detailed isometric tile set based on 64-128 margin for each room I am looking at what 3-4 grands?

8
Pixel Art / Re: Seeking CnC (WIPs)
« on: February 06, 2015, 10:06:37 am »
a little bit of an update before start working on the mob pieces:





EDIT: Also; the mob spawn had to be the same size as the character so there fore both character and the mob spawn portal is of the same size 64x64

9
Pixel Art / Seeking CnC (WIPs)
« on: February 05, 2015, 12:36:45 pm »
Greetings and Salutations;

Hi there I have been lurking around for a while and today I finally decided to post since I have something to present and get some feedback. These pieces are going to be a part of the game that I am working on. Also I am learning all this as I go so I will keep on updating this thread if it is ok with the admins.

Female character:

Mob spawn portal:

Hell gate:


CnC is welcome and appreciated thanks.

NOTE: Also I would also appreciate it if someone can post an appropriate size for characters, and props. this character was done in 64, skull mob spawn was done in 32 (I think) and hell gate was done in 128

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