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Pixel Art Feature Chest / Re: Temple Tile Set (WIP)
« on: March 24, 2014, 04:00:37 pm »
For dungeon type games, you might want to transition to black the ceilings/solid rock/etc, if they're not visible to the player on the ground.
I think your floor is very nice.
The previous artist has run against the overhead-with-some-perspective problem with the vertical door I see - it's larger than the horizontal door. This isn't a simple problem to solve, as you want all floor tiles to remain visible rather than being obscured by walls.
I think your floor is very nice.
The previous artist has run against the overhead-with-some-perspective problem with the vertical door I see - it's larger than the horizontal door. This isn't a simple problem to solve, as you want all floor tiles to remain visible rather than being obscured by walls.