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Messages - BioLink
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1
Pixel Art / Re: [WiP] simple Knight [C+C]
« on: August 10, 2014, 05:09:13 am »
Thank you fore the feed back man it helped me alot take a look.
im loving the way its turning out now all i need to do is get the pants down.



2
Pixel Art / Re: [WiP] simple Knight [C+C]
« on: July 30, 2014, 09:05:08 pm »


Updated Fully shaded C+C wanted. :P

3
Pixel Art / [WiP] simple Knight [C+C]
« on: July 27, 2014, 01:08:11 am »



This is a knight im working on. im pretty happy with the body but the head is giving me trouble. Perhaps is squishing the detail in such a  small area but i cant get it to look right.

Any help to move it along would be greatly appreciated.


Edited


OK happy with the head now but the Scarf under his head
is not really looking much like a  scarf.
The image below is what im want to go for but how exactly i would represent it is stumping me



Edited Again



K i tried my hand at it again im happy iwth this but id like some feed back.

4
Pixel Art / Re: [WiP] Tiny Mech
« on: July 05, 2014, 07:28:38 pm »
Well iv been working on it. I think it still needs to be touch up a tad but its looking great.


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Pixel Art / Re: [WiP] Tiny Mech
« on: July 05, 2014, 03:14:07 am »
I have made some edits.




Astraldata, i have decided to instead of flipping the sprite rather change his pose when hes firing so that his body is turned completely to the side similar to how samus is in metroid zero mission to fix the bullet coming out of the correct x axis. Working on that now, the current version is going to be his idle frame. im not exactly happy with the left arm if you or any one else has some ideas they would be much appreciated.
Edit: in fact after looking closer at your edits Astraldata i do have some ideas to make it better.



Well i think its coming along nicely.

6
Pixel Art / Re: [WiP] Tiny Mech
« on: July 04, 2014, 05:38:48 pm »
I tried fixing the mirrored feet problem as well as the gun readability.




Carnivac i see what your critiques are how a bullet fired from the barrel would have 2 drastically different x values when in a game. But im not exactly sure how to remedy this problem without massively extending the barrel or his arm any ideas?

Also iv been having trouble with the right facing ones gun it has its barel visually showing so it has some contrast against the mech but it makes it look like hes shooting out in space rather then straight ahead which bugs a friend of mine. But when i remove the open barrel it lose the contrast between the barrel of the gun and the robot and it kind of blends in with him any ideas on how i can remedy this?


7
Pixel Art / [WiP] Tiny Mech
« on: July 03, 2014, 09:36:55 pm »


Just a Little Mech/robot im working on. Opinions/ critiques welcome.

8
General Discussion / Re: Official Off-Topic Thread 2014
« on: September 28, 2013, 02:28:58 am »
Hello I recently got the trial version of the program named above and I am having a but of trouble with it. I cant figure out simply how to select my sprite and move it around and freely rotate it. Is this even a feature there is no select tool in my tool bar and this is frustrating me to no end.

TY in advance

I figure it out by mashing a bunch of buttons so nvm

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